| BaroBourne vs Kazuya | 129–111 | 53.75% |
| BaroBourne vs Jin | 102–82 | 55.43% |
| BaroBourne vs Bryan | 98–73 | 57.31% |
| BaroBourne vs Heihachi | 96–69 | 58.18% |
| BaroBourne vs Hwoarang | 89–53 | 62.68% |
| BaroBourne vs Steve | 80–49 | 62.02% |
| BaroBourne vs Reina | 64–61 | 51.20% |
| BaroBourne vs King | 58–58 | 50.00% |
| BaroBourne vs Dragunov | 62–52 | 54.39% |
| BaroBourne vs Paul | 57–53 | 51.82% |
| BaroBourne vs Yoshimitsu | 56–46 | 54.90% |
| BaroBourne vs Law | 48–33 | 59.26% |
| BaroBourne vs Devil Jin | 32–48 | 40.00% |
| BaroBourne vs Lee | 46–27 | 63.01% |
| BaroBourne vs Lars | 42–30 | 58.33% |
| BaroBourne vs Xiaoyu | 38–29 | 56.72% |
| BaroBourne vs Asuka | 41–26 | 61.19% |
| BaroBourne vs Lili | 42–25 | 62.69% |
| BaroBourne vs Azucena | 30–35 | 46.15% |
| BaroBourne vs Feng | 45–18 | 71.43% |
| BaroBourne vs Jun | 30–21 | 58.82% |
| BaroBourne vs Nina | 22–26 | 45.83% |
| BaroBourne vs Jack-8 | 23–22 | 51.11% |
| BaroBourne vs Claudio | 18–24 | 42.86% |
| BaroBourne vs Victor | 16–26 | 38.10% |
| BaroBourne vs Eddy | 20–21 | 48.78% |
| BaroBourne vs Leo | 17–19 | 47.22% |
| BaroBourne vs Leroy | 16–19 | 45.71% |
| BaroBourne vs Alisa | 21–13 | 61.76% |
| BaroBourne vs Raven | 14–13 | 51.85% |
| BaroBourne vs Lidia | 13–14 | 48.15% |
| BaroBourne vs Shaheen | 17–9 | 65.38% |
| BaroBourne vs Kuma | 11–12 | 47.83% |
| BaroBourne vs Clive | 8–13 | 38.10% |
| BaroBourne vs Zafina | 11–8 | 57.89% |
| BaroBourne vs Armor King | 8–8 | 50.00% |
| BaroBourne vs Panda | 5–10 | 33.33% |
| BaroBourne vs Anna | 8–5 | 61.54% |
| BaroBourne vs Fahkumram | 3–4 | 42.86% |
| BaroBourne vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.