| REALxEYEZ vs Kazuya | 160–198 | 44.69% |
| REALxEYEZ vs Paul | 85–122 | 41.06% |
| REALxEYEZ vs King | 81–108 | 42.86% |
| REALxEYEZ vs Jin | 81–104 | 43.78% |
| REALxEYEZ vs Dragunov | 69–115 | 37.50% |
| REALxEYEZ vs Hwoarang | 78–99 | 44.07% |
| REALxEYEZ vs Reina | 68–107 | 38.86% |
| REALxEYEZ vs Bryan | 54–116 | 31.76% |
| REALxEYEZ vs Anna | 55–76 | 41.98% |
| REALxEYEZ vs Asuka | 51–73 | 41.13% |
| REALxEYEZ vs Steve | 40–73 | 35.40% |
| REALxEYEZ vs Heihachi | 35–68 | 33.98% |
| REALxEYEZ vs Clive | 45–55 | 45.00% |
| REALxEYEZ vs Law | 47–50 | 48.45% |
| REALxEYEZ vs Lili | 43–54 | 44.33% |
| REALxEYEZ vs Jun | 50–44 | 53.19% |
| REALxEYEZ vs Devil Jin | 41–47 | 46.59% |
| REALxEYEZ vs Victor | 43–41 | 51.19% |
| REALxEYEZ vs Fahkumram | 35–49 | 41.67% |
| REALxEYEZ vs Armor King | 29–52 | 35.80% |
| REALxEYEZ vs Lars | 38–38 | 50.00% |
| REALxEYEZ vs Xiaoyu | 35–39 | 47.30% |
| REALxEYEZ vs Lee | 27–43 | 38.57% |
| REALxEYEZ vs Jack-8 | 18–43 | 29.51% |
| REALxEYEZ vs Yoshimitsu | 24–35 | 40.68% |
| REALxEYEZ vs Azucena | 27–32 | 45.76% |
| REALxEYEZ vs Lidia | 22–33 | 40.00% |
| REALxEYEZ vs Leo | 23–31 | 42.59% |
| REALxEYEZ vs Nina | 19–31 | 38.00% |
| REALxEYEZ vs Eddy | 20–27 | 42.55% |
| REALxEYEZ vs Leroy | 22–24 | 47.83% |
| REALxEYEZ vs Claudio | 23–14 | 62.16% |
| REALxEYEZ vs Alisa | 17–19 | 47.22% |
| REALxEYEZ vs Feng | 16–17 | 48.48% |
| REALxEYEZ vs Shaheen | 16–17 | 48.48% |
| REALxEYEZ vs Zafina | 17–14 | 54.84% |
| REALxEYEZ vs Miary Zo | 8–16 | 33.33% |
| REALxEYEZ vs Kuma | 6–15 | 28.57% |
| REALxEYEZ vs Raven | 6–12 | 33.33% |
| REALxEYEZ vs Panda | 5–9 | 35.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.