| motohimazin vs Bryan | 107–75 | 58.79% |
| motohimazin vs Kazuya | 107–73 | 59.44% |
| motohimazin vs Dragunov | 86–55 | 60.99% |
| motohimazin vs Heihachi | 71–61 | 53.79% |
| motohimazin vs Reina | 79–45 | 63.71% |
| motohimazin vs Paul | 81–41 | 66.39% |
| motohimazin vs Jin | 61–55 | 52.59% |
| motohimazin vs Asuka | 83–31 | 72.81% |
| motohimazin vs King | 75–35 | 68.18% |
| motohimazin vs Steve | 74–35 | 67.89% |
| motohimazin vs Hwoarang | 60–48 | 55.56% |
| motohimazin vs Lili | 70–30 | 70.00% |
| motohimazin vs Victor | 52–42 | 55.32% |
| motohimazin vs Lidia | 50–39 | 56.18% |
| motohimazin vs Lars | 53–33 | 61.63% |
| motohimazin vs Claudio | 51–34 | 60.00% |
| motohimazin vs Yoshimitsu | 58–26 | 69.05% |
| motohimazin vs Azucena | 50–31 | 61.73% |
| motohimazin vs Armor King | 51–25 | 67.11% |
| motohimazin vs Law | 43–32 | 57.33% |
| motohimazin vs Jack-8 | 37–38 | 49.33% |
| motohimazin vs Jun | 54–21 | 72.00% |
| motohimazin vs Devil Jin | 48–26 | 64.86% |
| motohimazin vs Leo | 43–30 | 58.90% |
| motohimazin vs Clive | 49–22 | 69.01% |
| motohimazin vs Lee | 31–39 | 44.29% |
| motohimazin vs Nina | 36–24 | 60.00% |
| motohimazin vs Alisa | 37–22 | 62.71% |
| motohimazin vs Zafina | 41–18 | 69.49% |
| motohimazin vs Leroy | 34–22 | 60.71% |
| motohimazin vs Fahkumram | 30–25 | 54.55% |
| motohimazin vs Raven | 36–18 | 66.67% |
| motohimazin vs Feng | 30–20 | 60.00% |
| motohimazin vs Eddy | 28–22 | 56.00% |
| motohimazin vs Xiaoyu | 30–15 | 66.67% |
| motohimazin vs Anna | 29–13 | 69.05% |
| motohimazin vs Shaheen | 26–10 | 72.22% |
| motohimazin vs Kuma | 19–16 | 54.29% |
| motohimazin vs Panda | 13–4 | 76.47% |
| motohimazin vs Miary Zo | 5–7 | 41.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.