| FalzeHope vs Kazuya | 93–77 | 54.71% |
| FalzeHope vs King | 76–92 | 45.24% |
| FalzeHope vs Jin | 84–83 | 50.30% |
| FalzeHope vs Steve | 81–81 | 50.00% |
| FalzeHope vs Bryan | 69–75 | 47.92% |
| FalzeHope vs Hwoarang | 63–74 | 45.99% |
| FalzeHope vs Reina | 55–76 | 41.98% |
| FalzeHope vs Lee | 80–50 | 61.54% |
| FalzeHope vs Law | 60–60 | 50.00% |
| FalzeHope vs Yoshimitsu | 64–51 | 55.65% |
| FalzeHope vs Dragunov | 66–41 | 61.68% |
| FalzeHope vs Jun | 43–61 | 41.35% |
| FalzeHope vs Lars | 41–54 | 43.16% |
| FalzeHope vs Armor King | 47–43 | 52.22% |
| FalzeHope vs Fahkumram | 42–47 | 47.19% |
| FalzeHope vs Heihachi | 51–37 | 57.95% |
| FalzeHope vs Azucena | 40–42 | 48.78% |
| FalzeHope vs Lili | 36–44 | 45.00% |
| FalzeHope vs Paul | 40–35 | 53.33% |
| FalzeHope vs Leo | 30–31 | 49.18% |
| FalzeHope vs Devil Jin | 29–30 | 49.15% |
| FalzeHope vs Asuka | 29–27 | 51.79% |
| FalzeHope vs Claudio | 20–35 | 36.36% |
| FalzeHope vs Xiaoyu | 25–26 | 49.02% |
| FalzeHope vs Feng | 27–22 | 55.10% |
| FalzeHope vs Eddy | 23–25 | 47.92% |
| FalzeHope vs Lidia | 25–23 | 52.08% |
| FalzeHope vs Jack-8 | 23–21 | 52.27% |
| FalzeHope vs Victor | 19–25 | 43.18% |
| FalzeHope vs Leroy | 19–21 | 47.50% |
| FalzeHope vs Miary Zo | 18–22 | 45.00% |
| FalzeHope vs Nina | 21–18 | 53.85% |
| FalzeHope vs Alisa | 18–20 | 47.37% |
| FalzeHope vs Raven | 14–23 | 37.84% |
| FalzeHope vs Anna | 16–18 | 47.06% |
| FalzeHope vs Clive | 13–18 | 41.94% |
| FalzeHope vs Kuma | 11–18 | 37.93% |
| FalzeHope vs Zafina | 18–10 | 64.29% |
| FalzeHope vs Shaheen | 9–10 | 47.37% |
| FalzeHope vs Panda | 5–5 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.