| Kenta Kazama vs Jin | 35–48 | 42.17% |
| Kenta Kazama vs King | 23–41 | 35.94% |
| Kenta Kazama vs Steve | 22–30 | 42.31% |
| Kenta Kazama vs Kazuya | 20–27 | 42.55% |
| Kenta Kazama vs Hwoarang | 13–33 | 28.26% |
| Kenta Kazama vs Law | 21–24 | 46.67% |
| Kenta Kazama vs Reina | 17–24 | 41.46% |
| Kenta Kazama vs Armor King | 21–20 | 51.22% |
| Kenta Kazama vs Nina | 15–20 | 42.86% |
| Kenta Kazama vs Eddy | 14–17 | 45.16% |
| Kenta Kazama vs Yoshimitsu | 9–18 | 33.33% |
| Kenta Kazama vs Paul | 14–11 | 56.00% |
| Kenta Kazama vs Dragunov | 11–13 | 45.83% |
| Kenta Kazama vs Heihachi | 9–15 | 37.50% |
| Kenta Kazama vs Devil Jin | 9–13 | 40.91% |
| Kenta Kazama vs Lili | 12–10 | 54.55% |
| Kenta Kazama vs Bryan | 8–13 | 38.10% |
| Kenta Kazama vs Jun | 10–10 | 50.00% |
| Kenta Kazama vs Asuka | 8–11 | 42.11% |
| Kenta Kazama vs Azucena | 7–11 | 38.89% |
| Kenta Kazama vs Anna | 10–8 | 55.56% |
| Kenta Kazama vs Fahkumram | 9–9 | 50.00% |
| Kenta Kazama vs Lee | 5–12 | 29.41% |
| Kenta Kazama vs Victor | 5–12 | 29.41% |
| Kenta Kazama vs Miary Zo | 3–14 | 17.65% |
| Kenta Kazama vs Xiaoyu | 9–7 | 56.25% |
| Kenta Kazama vs Clive | 3–11 | 21.43% |
| Kenta Kazama vs Lars | 7–5 | 58.33% |
| Kenta Kazama vs Alisa | 3–8 | 27.27% |
| Kenta Kazama vs Feng | 5–5 | 50.00% |
| Kenta Kazama vs Leroy | 1–9 | 10.00% |
| Kenta Kazama vs Claudio | 2–5 | 28.57% |
| Kenta Kazama vs Jack-8 | 1–5 | 16.67% |
| Kenta Kazama vs Shaheen | 2–4 | 33.33% |
| Kenta Kazama vs Leo | 2–3 | 40.00% |
| Kenta Kazama vs Lidia | 2–3 | 40.00% |
| Kenta Kazama vs Zafina | 2–1 | 66.67% |
| Kenta Kazama vs Raven | 1–1 | 50.00% |
| Kenta Kazama vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.