| mightbecooked vs Armor King | 45–36 | 55.56% |
| mightbecooked vs Kazuya | 40–24 | 62.50% |
| mightbecooked vs Jin | 33–18 | 64.71% |
| mightbecooked vs Reina | 29–14 | 67.44% |
| mightbecooked vs Lili | 24–17 | 58.54% |
| mightbecooked vs Hwoarang | 26–13 | 66.67% |
| mightbecooked vs Bryan | 21–17 | 55.26% |
| mightbecooked vs Lee | 18–19 | 48.65% |
| mightbecooked vs Paul | 22–14 | 61.11% |
| mightbecooked vs Dragunov | 22–14 | 61.11% |
| mightbecooked vs King | 21–13 | 61.76% |
| mightbecooked vs Steve | 21–13 | 61.76% |
| mightbecooked vs Miary Zo | 16–16 | 50.00% |
| mightbecooked vs Heihachi | 11–19 | 36.67% |
| mightbecooked vs Law | 17–11 | 60.71% |
| mightbecooked vs Devil Jin | 14–12 | 53.85% |
| mightbecooked vs Azucena | 13–13 | 50.00% |
| mightbecooked vs Yoshimitsu | 11–14 | 44.00% |
| mightbecooked vs Nina | 12–8 | 60.00% |
| mightbecooked vs Asuka | 15–4 | 78.95% |
| mightbecooked vs Clive | 7–12 | 36.84% |
| mightbecooked vs Fahkumram | 12–6 | 66.67% |
| mightbecooked vs Raven | 7–10 | 41.18% |
| mightbecooked vs Jun | 9–7 | 56.25% |
| mightbecooked vs Leo | 9–6 | 60.00% |
| mightbecooked vs Lars | 8–5 | 61.54% |
| mightbecooked vs Jack-8 | 5–7 | 41.67% |
| mightbecooked vs Victor | 4–8 | 33.33% |
| mightbecooked vs Feng | 9–2 | 81.82% |
| mightbecooked vs Claudio | 8–3 | 72.73% |
| mightbecooked vs Zafina | 3–8 | 27.27% |
| mightbecooked vs Xiaoyu | 5–5 | 50.00% |
| mightbecooked vs Eddy | 4–6 | 40.00% |
| mightbecooked vs Leroy | 4–5 | 44.44% |
| mightbecooked vs Shaheen | 5–3 | 62.50% |
| mightbecooked vs Alisa | 3–1 | 75.00% |
| mightbecooked vs Anna | 2–2 | 50.00% |
| mightbecooked vs Kuma | 2–1 | 66.67% |
| mightbecooked vs Lidia | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.