| MySweetShadow vs Kazuya | 55–21 | 72.37% |
| MySweetShadow vs Jin | 37–29 | 56.06% |
| MySweetShadow vs Reina | 34–26 | 56.67% |
| MySweetShadow vs King | 31–22 | 58.49% |
| MySweetShadow vs Heihachi | 33–15 | 68.75% |
| MySweetShadow vs Bryan | 26–20 | 56.52% |
| MySweetShadow vs Dragunov | 22–17 | 56.41% |
| MySweetShadow vs Azucena | 18–20 | 47.37% |
| MySweetShadow vs Yoshimitsu | 14–23 | 37.84% |
| MySweetShadow vs Hwoarang | 20–17 | 54.05% |
| MySweetShadow vs Steve | 16–17 | 48.48% |
| MySweetShadow vs Devil Jin | 17–16 | 51.52% |
| MySweetShadow vs Paul | 14–16 | 46.67% |
| MySweetShadow vs Lee | 13–17 | 43.33% |
| MySweetShadow vs Lili | 13–12 | 52.00% |
| MySweetShadow vs Law | 10–14 | 41.67% |
| MySweetShadow vs Asuka | 12–10 | 54.55% |
| MySweetShadow vs Nina | 11–9 | 55.00% |
| MySweetShadow vs Leo | 10–8 | 55.56% |
| MySweetShadow vs Leroy | 8–10 | 44.44% |
| MySweetShadow vs Xiaoyu | 5–12 | 29.41% |
| MySweetShadow vs Jack-8 | 6–9 | 40.00% |
| MySweetShadow vs Feng | 5–8 | 38.46% |
| MySweetShadow vs Victor | 7–6 | 53.85% |
| MySweetShadow vs Lars | 9–3 | 75.00% |
| MySweetShadow vs Jun | 8–4 | 66.67% |
| MySweetShadow vs Alisa | 6–5 | 54.55% |
| MySweetShadow vs Armor King | 9–1 | 90.00% |
| MySweetShadow vs Eddy | 4–5 | 44.44% |
| MySweetShadow vs Lidia | 3–5 | 37.50% |
| MySweetShadow vs Zafina | 3–4 | 42.86% |
| MySweetShadow vs Clive | 3–2 | 60.00% |
| MySweetShadow vs Fahkumram | 0–5 | 0.00% |
| MySweetShadow vs Miary Zo | 3–2 | 60.00% |
| MySweetShadow vs Kuma | 2–2 | 50.00% |
| MySweetShadow vs Claudio | 0–3 | 0.00% |
| MySweetShadow vs Raven | 2–1 | 66.67% |
| MySweetShadow vs Shaheen | 1–1 | 50.00% |
| MySweetShadow vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.