| Phyxius773 vs King | 193–161 | 54.52% |
| Phyxius773 vs Jin | 155–143 | 52.01% |
| Phyxius773 vs Hwoarang | 133–139 | 48.90% |
| Phyxius773 vs Kazuya | 150–110 | 57.69% |
| Phyxius773 vs Law | 107–134 | 44.40% |
| Phyxius773 vs Bryan | 123–99 | 55.41% |
| Phyxius773 vs Steve | 105–112 | 48.39% |
| Phyxius773 vs Reina | 115–85 | 57.50% |
| Phyxius773 vs Lili | 94–98 | 48.96% |
| Phyxius773 vs Paul | 74–107 | 40.88% |
| Phyxius773 vs Yoshimitsu | 80–90 | 47.06% |
| Phyxius773 vs Lars | 79–80 | 49.69% |
| Phyxius773 vs Dragunov | 72–78–1 | 48.00% |
| Phyxius773 vs Raven | 77–72 | 51.68% |
| Phyxius773 vs Lee | 74–69 | 51.75% |
| Phyxius773 vs Xiaoyu | 87–52 | 62.59% |
| Phyxius773 vs Eddy | 76–60 | 55.88% |
| Phyxius773 vs Devil Jin | 55–73 | 42.97% |
| Phyxius773 vs Azucena | 66–58 | 53.23% |
| Phyxius773 vs Asuka | 54–61 | 46.96% |
| Phyxius773 vs Alisa | 56–53 | 51.38% |
| Phyxius773 vs Feng | 44–50–1 | 46.81% |
| Phyxius773 vs Jun | 39–53 | 42.39% |
| Phyxius773 vs Heihachi | 41–47 | 46.59% |
| Phyxius773 vs Leroy | 48–38 | 55.81% |
| Phyxius773 vs Jack-8 | 37–44 | 45.68% |
| Phyxius773 vs Victor | 37–40 | 48.05% |
| Phyxius773 vs Lidia | 40–37 | 51.95% |
| Phyxius773 vs Nina | 39–37 | 51.32% |
| Phyxius773 vs Zafina | 40–31 | 56.34% |
| Phyxius773 vs Leo | 26–34 | 43.33% |
| Phyxius773 vs Claudio | 20–37 | 35.09% |
| Phyxius773 vs Kuma | 26–25 | 50.98% |
| Phyxius773 vs Armor King | 23–27 | 46.00% |
| Phyxius773 vs Miary Zo | 31–19 | 62.00% |
| Phyxius773 vs Fahkumram | 20–22 | 47.62% |
| Phyxius773 vs Shaheen | 21–17 | 55.26% |
| Phyxius773 vs Anna | 18–20 | 47.37% |
| Phyxius773 vs Clive | 18–12 | 60.00% |
| Phyxius773 vs Panda | 4–9 | 30.77% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.