| Propakamii vs Steve | 23–50 | 31.51% |
| Propakamii vs King | 36–29 | 55.38% |
| Propakamii vs Kazuya | 30–32 | 48.39% |
| Propakamii vs Armor King | 33–29 | 53.23% |
| Propakamii vs Dragunov | 26–35 | 42.62% |
| Propakamii vs Jin | 19–40 | 32.20% |
| Propakamii vs Hwoarang | 30–24 | 55.56% |
| Propakamii vs Eddy | 27–23 | 54.00% |
| Propakamii vs Law | 23–26 | 46.94% |
| Propakamii vs Jun | 21–19 | 52.50% |
| Propakamii vs Bryan | 14–25 | 35.90% |
| Propakamii vs Reina | 22–16 | 57.89% |
| Propakamii vs Heihachi | 21–13 | 61.76% |
| Propakamii vs Fahkumram | 19–15 | 55.88% |
| Propakamii vs Azucena | 16–16 | 50.00% |
| Propakamii vs Lars | 12–18 | 40.00% |
| Propakamii vs Miary Zo | 19–11 | 63.33% |
| Propakamii vs Paul | 13–16 | 44.83% |
| Propakamii vs Victor | 12–14 | 46.15% |
| Propakamii vs Lili | 7–18 | 28.00% |
| Propakamii vs Asuka | 11–13 | 45.83% |
| Propakamii vs Anna | 13–11 | 54.17% |
| Propakamii vs Feng | 9–13 | 40.91% |
| Propakamii vs Leo | 8–12 | 40.00% |
| Propakamii vs Lee | 8–11 | 42.11% |
| Propakamii vs Yoshimitsu | 8–10 | 44.44% |
| Propakamii vs Raven | 5–10 | 33.33% |
| Propakamii vs Devil Jin | 4–9 | 30.77% |
| Propakamii vs Claudio | 4–9 | 30.77% |
| Propakamii vs Kuma | 4–8 | 33.33% |
| Propakamii vs Lidia | 6–5 | 54.55% |
| Propakamii vs Clive | 4–7 | 36.36% |
| Propakamii vs Nina | 4–6 | 40.00% |
| Propakamii vs Xiaoyu | 2–7 | 22.22% |
| Propakamii vs Shaheen | 4–5 | 44.44% |
| Propakamii vs Jack-8 | 3–5 | 37.50% |
| Propakamii vs Zafina | 4–3 | 57.14% |
| Propakamii vs Alisa | 1–4 | 20.00% |
| Propakamii vs Leroy | 2–3 | 40.00% |
| Propakamii vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.