| RGBBUDDHA vs Kazuya | 371–298–1 | 55.46% |
| RGBBUDDHA vs Bryan | 284–335 | 45.88% |
| RGBBUDDHA vs King | 334–279 | 54.49% |
| RGBBUDDHA vs Jin | 246–324 | 43.16% |
| RGBBUDDHA vs Reina | 314–248 | 55.87% |
| RGBBUDDHA vs Hwoarang | 223–260 | 46.17% |
| RGBBUDDHA vs Law | 182–258 | 41.36% |
| RGBBUDDHA vs Steve | 219–210 | 51.05% |
| RGBBUDDHA vs Dragunov | 201–204 | 49.63% |
| RGBBUDDHA vs Lili | 203–181 | 52.86% |
| RGBBUDDHA vs Lee | 153–219 | 41.13% |
| RGBBUDDHA vs Yoshimitsu | 154–204 | 43.02% |
| RGBBUDDHA vs Heihachi | 166–184 | 47.43% |
| RGBBUDDHA vs Paul | 136–210 | 39.31% |
| RGBBUDDHA vs Azucena | 142–169 | 45.66% |
| RGBBUDDHA vs Devil Jin | 132–170 | 43.71% |
| RGBBUDDHA vs Jun | 124–166 | 42.76% |
| RGBBUDDHA vs Lars | 121–168 | 41.87% |
| RGBBUDDHA vs Asuka | 118–168 | 41.26% |
| RGBBUDDHA vs Xiaoyu | 118–165 | 41.70% |
| RGBBUDDHA vs Armor King | 122–125 | 49.39% |
| RGBBUDDHA vs Nina | 102–137 | 42.68% |
| RGBBUDDHA vs Leo | 87–131 | 39.91% |
| RGBBUDDHA vs Victor | 107–108 | 49.77% |
| RGBBUDDHA vs Raven | 83–124 | 40.10% |
| RGBBUDDHA vs Feng | 96–108 | 47.06% |
| RGBBUDDHA vs Lidia | 94–100 | 48.45% |
| RGBBUDDHA vs Jack-8 | 90–97 | 48.13% |
| RGBBUDDHA vs Eddy | 67–110 | 37.85% |
| RGBBUDDHA vs Alisa | 71–101 | 41.28% |
| RGBBUDDHA vs Leroy | 71–96 | 42.51% |
| RGBBUDDHA vs Fahkumram | 68–76 | 47.22% |
| RGBBUDDHA vs Zafina | 60–76 | 44.12% |
| RGBBUDDHA vs Shaheen | 43–56 | 43.43% |
| RGBBUDDHA vs Claudio | 46–52 | 46.94% |
| RGBBUDDHA vs Clive | 49–48 | 50.52% |
| RGBBUDDHA vs Kuma | 65–30 | 68.42% |
| RGBBUDDHA vs Anna | 38–38 | 50.00% |
| RGBBUDDHA vs Miary Zo | 17–21 | 44.74% |
| RGBBUDDHA vs Panda | 19–17 | 52.78% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.