ZRHLoquito95 vs Heihachi | 14–18 | 43.75% |
ZRHLoquito95 vs Kazuya | 7–16 | 30.43% |
ZRHLoquito95 vs Hwoarang | 7–12 | 36.84% |
ZRHLoquito95 vs Lili | 3–13 | 18.75% |
ZRHLoquito95 vs King | 7–8 | 46.67% |
ZRHLoquito95 vs Reina | 10–5 | 66.67% |
ZRHLoquito95 vs Lidia | 9–6 | 60.00% |
ZRHLoquito95 vs Jun | 9–5 | 64.29% |
ZRHLoquito95 vs Eddy | 8–6 | 57.14% |
ZRHLoquito95 vs Law | 7–6 | 53.85% |
ZRHLoquito95 vs Victor | 7–6 | 53.85% |
ZRHLoquito95 vs Claudio | 7–6 | 53.85% |
ZRHLoquito95 vs Azucena | 4–8 | 33.33% |
ZRHLoquito95 vs Nina | 3–8 | 27.27% |
ZRHLoquito95 vs Jin | 5–5 | 50.00% |
ZRHLoquito95 vs Steve | 6–4 | 60.00% |
ZRHLoquito95 vs Yoshimitsu | 2–8 | 20.00% |
ZRHLoquito95 vs Paul | 3–6 | 33.33% |
ZRHLoquito95 vs Bryan | 3–4 | 42.86% |
ZRHLoquito95 vs Devil Jin | 1–6 | 14.29% |
ZRHLoquito95 vs Dragunov | 4–2 | 66.67% |
ZRHLoquito95 vs Alisa | 4–2 | 66.67% |
ZRHLoquito95 vs Xiaoyu | 4–1 | 80.00% |
ZRHLoquito95 vs Jack-8 | 2–2 | 50.00% |
ZRHLoquito95 vs Kuma | 2–2 | 50.00% |
ZRHLoquito95 vs Leroy | 3–1 | 75.00% |
ZRHLoquito95 vs Leo | 2–1 | 66.67% |
ZRHLoquito95 vs Lee | 2–1 | 66.67% |
ZRHLoquito95 vs Lars | 1–2 | 33.33% |
ZRHLoquito95 vs Zafina | 2–1 | 66.67% |
ZRHLoquito95 vs Asuka | 1–1 | 50.00% |
ZRHLoquito95 vs Shaheen | 0–2 | 0.00% |
ZRHLoquito95 vs Raven | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.