| funkydaddy vs Kazuya | 439–445 | 49.66% |
| funkydaddy vs Bryan | 432–427 | 50.29% |
| funkydaddy vs Dragunov | 377–346 | 52.14% |
| funkydaddy vs Jin | 343–342 | 50.07% |
| funkydaddy vs Paul | 330–349 | 48.60% |
| funkydaddy vs King | 346–290 | 54.40% |
| funkydaddy vs Asuka | 322–274 | 54.03% |
| funkydaddy vs Steve | 319–271 | 54.07% |
| funkydaddy vs Reina | 295–276 | 51.66% |
| funkydaddy vs Lili | 303–233 | 56.53% |
| funkydaddy vs Hwoarang | 294–241 | 54.95% |
| funkydaddy vs Lidia | 286–223 | 56.19% |
| funkydaddy vs Heihachi | 251–230 | 52.18% |
| funkydaddy vs Azucena | 228–225 | 50.33% |
| funkydaddy vs Victor | 222–231 | 49.01% |
| funkydaddy vs Jun | 243–195 | 55.48% |
| funkydaddy vs Claudio | 211–219 | 49.07% |
| funkydaddy vs Alisa | 207–206 | 50.12% |
| funkydaddy vs Feng | 202–195 | 50.88% |
| funkydaddy vs Lars | 166–230–1 | 41.92% |
| funkydaddy vs Jack-8 | 181–212 | 46.06% |
| funkydaddy vs Lee | 171–214 | 44.42% |
| funkydaddy vs Nina | 191–193 | 49.74% |
| funkydaddy vs Yoshimitsu | 181–198 | 47.76% |
| funkydaddy vs Devil Jin | 173–206 | 45.65% |
| funkydaddy vs Law | 182–184 | 49.73% |
| funkydaddy vs Leo | 144–196 | 42.35% |
| funkydaddy vs Leroy | 150–186 | 44.64% |
| funkydaddy vs Shaheen | 167–165 | 50.30% |
| funkydaddy vs Xiaoyu | 146–153 | 48.83% |
| funkydaddy vs Zafina | 114–176 | 39.31% |
| funkydaddy vs Clive | 133–121 | 52.36% |
| funkydaddy vs Eddy | 106–136 | 43.80% |
| funkydaddy vs Armor King | 114–111 | 50.67% |
| funkydaddy vs Anna | 114–90 | 55.88% |
| funkydaddy vs Raven | 92–103 | 47.18% |
| funkydaddy vs Panda | 93–83 | 52.84% |
| funkydaddy vs Kuma | 93–82 | 53.14% |
| funkydaddy vs Fahkumram | 65–76 | 46.10% |
| funkydaddy vs Miary Zo | 26–27 | 49.06% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.