| Masteroftekken vs Kazuya | 35–5 | 87.50% |
| Masteroftekken vs Bryan | 20–1 | 95.24% |
| Masteroftekken vs Jin | 17–2 | 89.47% |
| Masteroftekken vs Hwoarang | 15–1 | 93.75% |
| Masteroftekken vs Reina | 13–3 | 81.25% |
| Masteroftekken vs Nina | 11–4 | 73.33% |
| Masteroftekken vs Lidia | 14–1 | 93.33% |
| Masteroftekken vs Dragunov | 12–2 | 85.71% |
| Masteroftekken vs King | 13–0 | 100.00% |
| Masteroftekken vs Eddy | 11–2 | 84.62% |
| Masteroftekken vs Law | 11–1 | 91.67% |
| Masteroftekken vs Xiaoyu | 10–2 | 83.33% |
| Masteroftekken vs Steve | 11–0 | 100.00% |
| Masteroftekken vs Asuka | 9–2 | 81.82% |
| Masteroftekken vs Lili | 10–1 | 90.91% |
| Masteroftekken vs Paul | 8–1 | 88.89% |
| Masteroftekken vs Lee | 8–1 | 88.89% |
| Masteroftekken vs Devil Jin | 8–0 | 100.00% |
| Masteroftekken vs Victor | 7–1 | 87.50% |
| Masteroftekken vs Yoshimitsu | 6–1 | 85.71% |
| Masteroftekken vs Jack-8 | 7–0 | 100.00% |
| Masteroftekken vs Heihachi | 6–0 | 100.00% |
| Masteroftekken vs Jun | 4–1 | 80.00% |
| Masteroftekken vs Azucena | 5–0 | 100.00% |
| Masteroftekken vs Lars | 3–1 | 75.00% |
| Masteroftekken vs Kuma | 2–2 | 50.00% |
| Masteroftekken vs Raven | 4–0 | 100.00% |
| Masteroftekken vs Feng | 3–0 | 100.00% |
| Masteroftekken vs Alisa | 3–0 | 100.00% |
| Masteroftekken vs Zafina | 2–1 | 66.67% |
| Masteroftekken vs Leroy | 2–1 | 66.67% |
| Masteroftekken vs Armor King | 3–0 | 100.00% |
| Masteroftekken vs Leo | 1–1 | 50.00% |
| Masteroftekken vs Claudio | 2–0 | 100.00% |
| Masteroftekken vs Shaheen | 1–1 | 50.00% |
| Masteroftekken vs Clive | 0–1 | 0.00% |
| Masteroftekken vs Anna | 1–0 | 100.00% |
| Masteroftekken vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.