| LastRestart vs Jin | 248–297 | 45.50% |
| LastRestart vs Kazuya | 266–207 | 56.24% |
| LastRestart vs Bryan | 240–222 | 51.95% |
| LastRestart vs Hwoarang | 179–174 | 50.71% |
| LastRestart vs Reina | 166–159 | 51.08% |
| LastRestart vs King | 166–157 | 51.39% |
| LastRestart vs Devil Jin | 127–148 | 46.18% |
| LastRestart vs Paul | 149–116 | 56.23% |
| LastRestart vs Dragunov | 126–127 | 49.80% |
| LastRestart vs Steve | 104–132 | 44.07% |
| LastRestart vs Law | 123–111 | 52.56% |
| LastRestart vs Lee | 106–112 | 48.62% |
| LastRestart vs Yoshimitsu | 102–98 | 51.00% |
| LastRestart vs Heihachi | 111–89 | 55.50% |
| LastRestart vs Lili | 79–107 | 42.47% |
| LastRestart vs Asuka | 106–69 | 60.57% |
| LastRestart vs Alisa | 70–102 | 40.70% |
| LastRestart vs Lars | 61–103 | 37.20% |
| LastRestart vs Claudio | 77–80 | 49.04% |
| LastRestart vs Xiaoyu | 76–76 | 50.00% |
| LastRestart vs Feng | 71–81 | 46.71% |
| LastRestart vs Lidia | 69–78 | 46.94% |
| LastRestart vs Victor | 72–69 | 51.06% |
| LastRestart vs Jun | 72–68 | 51.43% |
| LastRestart vs Azucena | 78–61 | 56.12% |
| LastRestart vs Raven | 57–76 | 42.86% |
| LastRestart vs Nina | 66–65 | 50.38% |
| LastRestart vs Eddy | 59–57 | 50.86% |
| LastRestart vs Leroy | 53–51 | 50.96% |
| LastRestart vs Jack-8 | 40–48 | 45.45% |
| LastRestart vs Shaheen | 44–39 | 53.01% |
| LastRestart vs Leo | 28–40 | 41.18% |
| LastRestart vs Zafina | 34–25 | 57.63% |
| LastRestart vs Anna | 23–23 | 50.00% |
| LastRestart vs Clive | 22–23 | 48.89% |
| LastRestart vs Kuma | 16–24 | 40.00% |
| LastRestart vs Armor King | 14–13 | 51.85% |
| LastRestart vs Fahkumram | 16–7 | 69.57% |
| LastRestart vs Panda | 6–15 | 28.57% |
| LastRestart vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.