| JeetKuneDoFlow vs Steve | 53–15 | 77.94% |
| JeetKuneDoFlow vs Jin | 23–15 | 60.53% |
| JeetKuneDoFlow vs King | 20–17 | 54.05% |
| JeetKuneDoFlow vs Reina | 17–16 | 51.52% |
| JeetKuneDoFlow vs Law | 17–11 | 60.71% |
| JeetKuneDoFlow vs Nina | 10–15 | 40.00% |
| JeetKuneDoFlow vs Bryan | 10–14 | 41.67% |
| JeetKuneDoFlow vs Hwoarang | 10–12 | 45.45% |
| JeetKuneDoFlow vs Kazuya | 8–13 | 38.10% |
| JeetKuneDoFlow vs Feng | 9–12 | 42.86% |
| JeetKuneDoFlow vs Azucena | 13–8 | 61.90% |
| JeetKuneDoFlow vs Leo | 11–9 | 55.00% |
| JeetKuneDoFlow vs Lili | 8–10 | 44.44% |
| JeetKuneDoFlow vs Yoshimitsu | 13–4 | 76.47% |
| JeetKuneDoFlow vs Asuka | 11–6 | 64.71% |
| JeetKuneDoFlow vs Victor | 9–8 | 52.94% |
| JeetKuneDoFlow vs Raven | 10–6 | 62.50% |
| JeetKuneDoFlow vs Dragunov | 11–3 | 78.57% |
| JeetKuneDoFlow vs Xiaoyu | 10–3 | 76.92% |
| JeetKuneDoFlow vs Armor King | 7–6 | 53.85% |
| JeetKuneDoFlow vs Lars | 6–6 | 50.00% |
| JeetKuneDoFlow vs Lidia | 7–5 | 58.33% |
| JeetKuneDoFlow vs Paul | 4–7 | 36.36% |
| JeetKuneDoFlow vs Kuma | 3–8 | 27.27% |
| JeetKuneDoFlow vs Zafina | 8–3 | 72.73% |
| JeetKuneDoFlow vs Jun | 6–5 | 54.55% |
| JeetKuneDoFlow vs Eddy | 2–9 | 18.18% |
| JeetKuneDoFlow vs Devil Jin | 2–7 | 22.22% |
| JeetKuneDoFlow vs Shaheen | 5–4 | 55.56% |
| JeetKuneDoFlow vs Clive | 1–8 | 11.11% |
| JeetKuneDoFlow vs Jack-8 | 3–4 | 42.86% |
| JeetKuneDoFlow vs Lee | 1–6 | 14.29% |
| JeetKuneDoFlow vs Leroy | 3–3 | 50.00% |
| JeetKuneDoFlow vs Claudio | 2–3 | 40.00% |
| JeetKuneDoFlow vs Heihachi | 2–3 | 40.00% |
| JeetKuneDoFlow vs Alisa | 0–1 | 0.00% |
| JeetKuneDoFlow vs Anna | 1–0 | 100.00% |
| JeetKuneDoFlow vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.