| Panicmercury vs Jin | 45–36 | 55.56% |
| Panicmercury vs King | 44–34 | 56.41% |
| Panicmercury vs Kazuya | 25–31 | 44.64% |
| Panicmercury vs Eddy | 40–16 | 71.43% |
| Panicmercury vs Hwoarang | 31–20 | 60.78% |
| Panicmercury vs Bryan | 25–22 | 53.19% |
| Panicmercury vs Devil Jin | 17–27 | 38.64% |
| Panicmercury vs Reina | 22–21 | 51.16% |
| Panicmercury vs Armor King | 19–24 | 44.19% |
| Panicmercury vs Azucena | 20–22 | 47.62% |
| Panicmercury vs Yoshimitsu | 20–20 | 50.00% |
| Panicmercury vs Miary Zo | 15–24 | 38.46% |
| Panicmercury vs Dragunov | 13–25 | 34.21% |
| Panicmercury vs Lili | 18–15 | 54.55% |
| Panicmercury vs Lee | 17–16 | 51.52% |
| Panicmercury vs Asuka | 21–11 | 65.62% |
| Panicmercury vs Raven | 15–17 | 46.88% |
| Panicmercury vs Feng | 16–14 | 53.33% |
| Panicmercury vs Jun | 18–12 | 60.00% |
| Panicmercury vs Paul | 17–12 | 58.62% |
| Panicmercury vs Steve | 20–9 | 68.97% |
| Panicmercury vs Nina | 12–15 | 44.44% |
| Panicmercury vs Law | 14–12 | 53.85% |
| Panicmercury vs Xiaoyu | 11–13 | 45.83% |
| Panicmercury vs Kuma | 8–15 | 34.78% |
| Panicmercury vs Lidia | 12–11 | 52.17% |
| Panicmercury vs Leo | 11–11 | 50.00% |
| Panicmercury vs Heihachi | 15–7 | 68.18% |
| Panicmercury vs Alisa | 14–6 | 70.00% |
| Panicmercury vs Leroy | 7–13 | 35.00% |
| Panicmercury vs Lars | 8–11 | 42.11% |
| Panicmercury vs Jack-8 | 10–8 | 55.56% |
| Panicmercury vs Victor | 10–6 | 62.50% |
| Panicmercury vs Zafina | 4–7 | 36.36% |
| Panicmercury vs Claudio | 6–3 | 66.67% |
| Panicmercury vs Fahkumram | 2–7 | 22.22% |
| Panicmercury vs Panda | 4–3 | 57.14% |
| Panicmercury vs Clive | 3–3 | 50.00% |
| Panicmercury vs Shaheen | 2–2 | 50.00% |
| Panicmercury vs Anna | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.