| SaikoZer0 vs Kazuya | 100–107 | 48.31% |
| SaikoZer0 vs King | 86–109 | 44.10% |
| SaikoZer0 vs Reina | 81–102 | 44.26% |
| SaikoZer0 vs Jin | 83–98 | 45.86% |
| SaikoZer0 vs Bryan | 84–94 | 47.19% |
| SaikoZer0 vs Steve | 56–84 | 40.00% |
| SaikoZer0 vs Law | 54–65 | 45.38% |
| SaikoZer0 vs Heihachi | 57–62 | 47.90% |
| SaikoZer0 vs Paul | 59–59 | 50.00% |
| SaikoZer0 vs Hwoarang | 57–55 | 50.89% |
| SaikoZer0 vs Yoshimitsu | 54–54 | 50.00% |
| SaikoZer0 vs Eddy | 59–40 | 59.60% |
| SaikoZer0 vs Jun | 37–60 | 38.14% |
| SaikoZer0 vs Azucena | 40–54 | 42.55% |
| SaikoZer0 vs Dragunov | 55–38 | 59.14% |
| SaikoZer0 vs Clive | 44–46 | 48.89% |
| SaikoZer0 vs Lee | 37–49 | 43.02% |
| SaikoZer0 vs Lili | 37–48 | 43.53% |
| SaikoZer0 vs Lars | 30–39 | 43.48% |
| SaikoZer0 vs Xiaoyu | 37–31 | 54.41% |
| SaikoZer0 vs Feng | 30–35 | 46.15% |
| SaikoZer0 vs Victor | 27–37 | 42.19% |
| SaikoZer0 vs Asuka | 35–27 | 56.45% |
| SaikoZer0 vs Devil Jin | 24–36 | 40.00% |
| SaikoZer0 vs Nina | 23–37 | 38.33% |
| SaikoZer0 vs Leo | 21–33 | 38.89% |
| SaikoZer0 vs Lidia | 23–30 | 43.40% |
| SaikoZer0 vs Claudio | 18–25 | 41.86% |
| SaikoZer0 vs Fahkumram | 21–22 | 48.84% |
| SaikoZer0 vs Jack-8 | 25–16 | 60.98% |
| SaikoZer0 vs Raven | 13–24 | 35.14% |
| SaikoZer0 vs Alisa | 11–20 | 35.48% |
| SaikoZer0 vs Leroy | 16–15 | 51.61% |
| SaikoZer0 vs Shaheen | 14–16 | 46.67% |
| SaikoZer0 vs Anna | 13–15 | 46.43% |
| SaikoZer0 vs Zafina | 11–16 | 40.74% |
| SaikoZer0 vs Armor King | 8–18 | 30.77% |
| SaikoZer0 vs Panda | 13–11 | 54.17% |
| SaikoZer0 vs Kuma | 10–13 | 43.48% |
| SaikoZer0 vs Miary Zo | 6–4 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.