| Chriscrimson vs Bryan | 146–111 | 56.81% |
| Chriscrimson vs Jin | 101–115 | 46.76% |
| Chriscrimson vs Reina | 117–75 | 60.94% |
| Chriscrimson vs Lee | 80–105 | 43.24% |
| Chriscrimson vs Kazuya | 93–85 | 52.25% |
| Chriscrimson vs King | 102–68 | 60.00% |
| Chriscrimson vs Hwoarang | 95–70 | 57.58% |
| Chriscrimson vs Steve | 94–64 | 59.49% |
| Chriscrimson vs Yoshimitsu | 84–67 | 55.63% |
| Chriscrimson vs Lidia | 61–60 | 50.41% |
| Chriscrimson vs Paul | 61–55 | 52.59% |
| Chriscrimson vs Law | 74–38 | 66.07% |
| Chriscrimson vs Jun | 43–67 | 39.09% |
| Chriscrimson vs Dragunov | 51–58 | 46.79% |
| Chriscrimson vs Lili | 60–48 | 55.56% |
| Chriscrimson vs Feng | 55–46 | 54.46% |
| Chriscrimson vs Lars | 39–52 | 42.86% |
| Chriscrimson vs Nina | 44–43 | 50.57% |
| Chriscrimson vs Leo | 36–46 | 43.90% |
| Chriscrimson vs Raven | 32–47 | 40.51% |
| Chriscrimson vs Jack-8 | 42–35 | 54.55% |
| Chriscrimson vs Devil Jin | 47–30 | 61.04% |
| Chriscrimson vs Heihachi | 37–40 | 48.05% |
| Chriscrimson vs Xiaoyu | 41–35 | 53.95% |
| Chriscrimson vs Azucena | 31–42 | 42.47% |
| Chriscrimson vs Leroy | 35–34 | 50.72% |
| Chriscrimson vs Victor | 24–41 | 36.92% |
| Chriscrimson vs Fahkumram | 34–29 | 53.97% |
| Chriscrimson vs Asuka | 25–36 | 40.98% |
| Chriscrimson vs Zafina | 22–36 | 37.93% |
| Chriscrimson vs Alisa | 32–24 | 57.14% |
| Chriscrimson vs Eddy | 23–30 | 43.40% |
| Chriscrimson vs Claudio | 19–33 | 36.54% |
| Chriscrimson vs Clive | 13–24 | 35.14% |
| Chriscrimson vs Kuma | 12–21 | 36.36% |
| Chriscrimson vs Shaheen | 9–19 | 32.14% |
| Chriscrimson vs Armor King | 11–16 | 40.74% |
| Chriscrimson vs Anna | 12–10 | 54.55% |
| Chriscrimson vs Panda | 6–12 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.