| arbvitrsgn vs Jin | 79–72 | 52.32% |
| arbvitrsgn vs Kazuya | 87–59 | 59.59% |
| arbvitrsgn vs King | 85–44 | 65.89% |
| arbvitrsgn vs Reina | 74–39 | 65.49% |
| arbvitrsgn vs Bryan | 46–56 | 45.10% |
| arbvitrsgn vs Steve | 59–43 | 57.84% |
| arbvitrsgn vs Law | 44–39 | 53.01% |
| arbvitrsgn vs Hwoarang | 39–36 | 52.00% |
| arbvitrsgn vs Dragunov | 45–25 | 64.29% |
| arbvitrsgn vs Lee | 44–26 | 62.86% |
| arbvitrsgn vs Heihachi | 37–33 | 52.86% |
| arbvitrsgn vs Yoshimitsu | 41–23 | 64.06% |
| arbvitrsgn vs Asuka | 30–33 | 47.62% |
| arbvitrsgn vs Azucena | 34–27 | 55.74% |
| arbvitrsgn vs Jun | 31–24 | 56.36% |
| arbvitrsgn vs Paul | 23–29 | 44.23% |
| arbvitrsgn vs Victor | 28–24 | 53.85% |
| arbvitrsgn vs Lars | 28–21 | 57.14% |
| arbvitrsgn vs Eddy | 27–22 | 55.10% |
| arbvitrsgn vs Lili | 27–21 | 56.25% |
| arbvitrsgn vs Feng | 21–23 | 47.73% |
| arbvitrsgn vs Leo | 25–14 | 64.10% |
| arbvitrsgn vs Clive | 14–25 | 35.90% |
| arbvitrsgn vs Xiaoyu | 13–25 | 34.21% |
| arbvitrsgn vs Lidia | 18–19 | 48.65% |
| arbvitrsgn vs Leroy | 13–22 | 37.14% |
| arbvitrsgn vs Nina | 19–11 | 63.33% |
| arbvitrsgn vs Armor King | 16–12 | 57.14% |
| arbvitrsgn vs Claudio | 13–13 | 50.00% |
| arbvitrsgn vs Raven | 16–9 | 64.00% |
| arbvitrsgn vs Kuma | 12–12 | 50.00% |
| arbvitrsgn vs Alisa | 6–16 | 27.27% |
| arbvitrsgn vs Jack-8 | 8–13 | 38.10% |
| arbvitrsgn vs Anna | 10–8 | 55.56% |
| arbvitrsgn vs Devil Jin | 8–8 | 50.00% |
| arbvitrsgn vs Fahkumram | 6–10 | 37.50% |
| arbvitrsgn vs Zafina | 7–6 | 53.85% |
| arbvitrsgn vs Shaheen | 8–1 | 88.89% |
| arbvitrsgn vs Panda | 4–0 | 100.00% |
| arbvitrsgn vs Miary Zo | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.