| Deryc_thegoat vs King | 28–23 | 54.90% |
| Deryc_thegoat vs Jin | 19–22 | 46.34% |
| Deryc_thegoat vs Steve | 11–24 | 31.43% |
| Deryc_thegoat vs Law | 13–15 | 46.43% |
| Deryc_thegoat vs Kazuya | 9–18 | 33.33% |
| Deryc_thegoat vs Heihachi | 7–19 | 26.92% |
| Deryc_thegoat vs Reina | 11–12 | 47.83% |
| Deryc_thegoat vs Yoshimitsu | 9–13 | 40.91% |
| Deryc_thegoat vs Fahkumram | 10–11 | 47.62% |
| Deryc_thegoat vs Hwoarang | 4–16 | 20.00% |
| Deryc_thegoat vs Azucena | 5–14 | 26.32% |
| Deryc_thegoat vs Bryan | 5–13 | 27.78% |
| Deryc_thegoat vs Asuka | 10–8 | 55.56% |
| Deryc_thegoat vs Lars | 8–10 | 44.44% |
| Deryc_thegoat vs Eddy | 7–11 | 38.89% |
| Deryc_thegoat vs Dragunov | 5–11 | 31.25% |
| Deryc_thegoat vs Paul | 3–11 | 21.43% |
| Deryc_thegoat vs Jun | 11–3 | 78.57% |
| Deryc_thegoat vs Lidia | 3–11 | 21.43% |
| Deryc_thegoat vs Victor | 8–5 | 61.54% |
| Deryc_thegoat vs Clive | 6–7 | 46.15% |
| Deryc_thegoat vs Leo | 5–6 | 45.45% |
| Deryc_thegoat vs Lee | 6–5 | 54.55% |
| Deryc_thegoat vs Claudio | 5–5 | 50.00% |
| Deryc_thegoat vs Xiaoyu | 3–6 | 33.33% |
| Deryc_thegoat vs Alisa | 2–7 | 22.22% |
| Deryc_thegoat vs Leroy | 5–4 | 55.56% |
| Deryc_thegoat vs Lili | 5–3 | 62.50% |
| Deryc_thegoat vs Nina | 6–2 | 75.00% |
| Deryc_thegoat vs Zafina | 2–5 | 28.57% |
| Deryc_thegoat vs Feng | 5–1 | 83.33% |
| Deryc_thegoat vs Anna | 4–2 | 66.67% |
| Deryc_thegoat vs Kuma | 3–2 | 60.00% |
| Deryc_thegoat vs Raven | 3–2 | 60.00% |
| Deryc_thegoat vs Jack-8 | 3–1 | 75.00% |
| Deryc_thegoat vs Devil Jin | 0–4 | 0.00% |
| Deryc_thegoat vs Shaheen | 2–0 | 100.00% |
| Deryc_thegoat vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.