Name history
| JagerBombastic | |
| i <3 mashing | |
| bear with me | |
| game mak me sad | |
| i hate you | |
| im still raging | |
| sliding around | |
| cheap okizeme | |
| AI WAIFU GO BRR | |
| AI Generated |
| JagerBombastic vs Kazuya | 47–8 | 85.45% |
| JagerBombastic vs Lidia | 43–8 | 84.31% |
| JagerBombastic vs King | 30–3 | 90.91% |
| JagerBombastic vs Law | 27–4 | 87.10% |
| JagerBombastic vs Steve | 27–2 | 93.10% |
| JagerBombastic vs Yoshimitsu | 26–2 | 92.86% |
| JagerBombastic vs Hwoarang | 22–6 | 78.57% |
| JagerBombastic vs Reina | 25–3 | 89.29% |
| JagerBombastic vs Jin | 25–1 | 96.15% |
| JagerBombastic vs Bryan | 24–1 | 96.00% |
| JagerBombastic vs Lee | 20–3 | 86.96% |
| JagerBombastic vs Dragunov | 21–1 | 95.45% |
| JagerBombastic vs Devil Jin | 17–3 | 85.00% |
| JagerBombastic vs Azucena | 17–3 | 85.00% |
| JagerBombastic vs Lars | 17–2 | 89.47% |
| JagerBombastic vs Lili | 16–0 | 100.00% |
| JagerBombastic vs Xiaoyu | 14–1 | 93.33% |
| JagerBombastic vs Leo | 13–2 | 86.67% |
| JagerBombastic vs Leroy | 15–0 | 100.00% |
| JagerBombastic vs Eddy | 12–2 | 85.71% |
| JagerBombastic vs Asuka | 13–0 | 100.00% |
| JagerBombastic vs Jun | 11–2 | 84.62% |
| JagerBombastic vs Raven | 9–4 | 69.23% |
| JagerBombastic vs Paul | 11–0 | 100.00% |
| JagerBombastic vs Alisa | 10–1 | 90.91% |
| JagerBombastic vs Feng | 9–1 | 90.00% |
| JagerBombastic vs Shaheen | 7–1 | 87.50% |
| JagerBombastic vs Zafina | 7–1 | 87.50% |
| JagerBombastic vs Victor | 8–0 | 100.00% |
| JagerBombastic vs Kuma | 6–0 | 100.00% |
| JagerBombastic vs Jack-8 | 4–0 | 100.00% |
| JagerBombastic vs Nina | 4–0 | 100.00% |
| JagerBombastic vs Claudio | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.