| JakelaMotta vs Kazuya | 277–258 | 51.78% |
| JakelaMotta vs Jin | 213–229 | 48.19% |
| JakelaMotta vs Bryan | 143–167 | 46.13% |
| JakelaMotta vs Reina | 131–150 | 46.62% |
| JakelaMotta vs King | 141–121 | 53.82% |
| JakelaMotta vs Paul | 134–126 | 51.54% |
| JakelaMotta vs Heihachi | 127–112 | 53.14% |
| JakelaMotta vs Hwoarang | 99–120 | 45.21% |
| JakelaMotta vs Law | 120–84 | 58.82% |
| JakelaMotta vs Dragunov | 81–123 | 39.71% |
| JakelaMotta vs Steve | 98–104 | 48.51% |
| JakelaMotta vs Feng | 100–102 | 49.50% |
| JakelaMotta vs Yoshimitsu | 97–100 | 49.24% |
| JakelaMotta vs Lee | 85–107–1 | 44.27% |
| JakelaMotta vs Devil Jin | 104–86 | 54.74% |
| JakelaMotta vs Lili | 79–80 | 49.69% |
| JakelaMotta vs Alisa | 70–72 | 49.30% |
| JakelaMotta vs Asuka | 66–69 | 48.89% |
| JakelaMotta vs Clive | 58–74 | 43.94% |
| JakelaMotta vs Eddy | 61–67 | 47.66% |
| JakelaMotta vs Lars | 53–73 | 42.06% |
| JakelaMotta vs Jun | 57–64 | 47.11% |
| JakelaMotta vs Claudio | 48–71 | 40.34% |
| JakelaMotta vs Azucena | 61–53 | 53.51% |
| JakelaMotta vs Leo | 39–70 | 35.78% |
| JakelaMotta vs Victor | 48–61 | 44.04% |
| JakelaMotta vs Nina | 53–54 | 49.53% |
| JakelaMotta vs Raven | 52–49 | 51.49% |
| JakelaMotta vs Leroy | 46–50 | 47.92% |
| JakelaMotta vs Xiaoyu | 42–53 | 44.21% |
| JakelaMotta vs Jack-8 | 37–52 | 41.57% |
| JakelaMotta vs Lidia | 18–58 | 23.68% |
| JakelaMotta vs Zafina | 21–49 | 30.00% |
| JakelaMotta vs Shaheen | 30–31 | 49.18% |
| JakelaMotta vs Kuma | 15–29 | 34.09% |
| JakelaMotta vs Armor King | 10–22 | 31.25% |
| JakelaMotta vs Panda | 15–14 | 51.72% |
| JakelaMotta vs Anna | 9–7 | 56.25% |
| JakelaMotta vs Fahkumram | 2–7 | 22.22% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.