| Eldiablo 13k15 vs Jin | 32–36 | 47.06% |
| Eldiablo 13k15 vs Kazuya | 36–21 | 63.16% |
| Eldiablo 13k15 vs King | 32–24 | 57.14% |
| Eldiablo 13k15 vs Steve | 31–25 | 55.36% |
| Eldiablo 13k15 vs Eddy | 28–21 | 57.14% |
| Eldiablo 13k15 vs Law | 35–13 | 72.92% |
| Eldiablo 13k15 vs Hwoarang | 31–16 | 65.96% |
| Eldiablo 13k15 vs Bryan | 17–25 | 40.48% |
| Eldiablo 13k15 vs Paul | 25–11 | 69.44% |
| Eldiablo 13k15 vs Heihachi | 17–14 | 54.84% |
| Eldiablo 13k15 vs Yoshimitsu | 16–12 | 57.14% |
| Eldiablo 13k15 vs Fahkumram | 11–17 | 39.29% |
| Eldiablo 13k15 vs Dragunov | 9–17 | 34.62% |
| Eldiablo 13k15 vs Devil Jin | 13–10 | 56.52% |
| Eldiablo 13k15 vs Reina | 18–4 | 81.82% |
| Eldiablo 13k15 vs Lili | 10–11 | 47.62% |
| Eldiablo 13k15 vs Azucena | 12–9 | 57.14% |
| Eldiablo 13k15 vs Feng | 7–12 | 36.84% |
| Eldiablo 13k15 vs Jun | 11–8 | 57.89% |
| Eldiablo 13k15 vs Lee | 9–9 | 50.00% |
| Eldiablo 13k15 vs Victor | 12–6 | 66.67% |
| Eldiablo 13k15 vs Nina | 11–6 | 64.71% |
| Eldiablo 13k15 vs Asuka | 6–8 | 42.86% |
| Eldiablo 13k15 vs Raven | 9–5 | 64.29% |
| Eldiablo 13k15 vs Clive | 7–6 | 53.85% |
| Eldiablo 13k15 vs Lars | 3–9 | 25.00% |
| Eldiablo 13k15 vs Alisa | 7–5 | 58.33% |
| Eldiablo 13k15 vs Jack-8 | 4–6 | 40.00% |
| Eldiablo 13k15 vs Anna | 4–6 | 40.00% |
| Eldiablo 13k15 vs Xiaoyu | 4–5 | 44.44% |
| Eldiablo 13k15 vs Kuma | 1–7 | 12.50% |
| Eldiablo 13k15 vs Zafina | 3–4 | 42.86% |
| Eldiablo 13k15 vs Lidia | 2–5 | 28.57% |
| Eldiablo 13k15 vs Armor King | 7–0 | 100.00% |
| Eldiablo 13k15 vs Leo | 4–2 | 66.67% |
| Eldiablo 13k15 vs Claudio | 3–2 | 60.00% |
| Eldiablo 13k15 vs Shaheen | 1–1 | 50.00% |
| Eldiablo 13k15 vs Panda | 2–0 | 100.00% |
| Eldiablo 13k15 vs Leroy | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.