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TEKKEN® 8 glicko2 Ratings &
Online Ranked Statistics

Ratings

calm down, slow vs Heihachi 189–170 52.65%
calm down, slow vs Kazuya 201–152 56.94%
calm down, slow vs Dragunov 175–136 56.27%
calm down, slow vs Bryan 170–125 57.63%
calm down, slow vs Jin 144–108 57.14%
calm down, slow vs Paul 138–109 55.87%
calm down, slow vs Clive 123–98 55.66%
calm down, slow vs Hwoarang 133–86 60.73%
calm down, slow vs Reina 124–71 63.59%
calm down, slow vs King 95–74 56.21%
calm down, slow vs Lidia 88–70 55.70%
calm down, slow vs Devil Jin 81–76 51.59%
calm down, slow vs Steve 82–70 53.95%
calm down, slow vs Victor 81–62 56.64%
calm down, slow vs Asuka 90–52 63.38%
calm down, slow vs Lili 84–57 59.57%
calm down, slow vs Yoshimitsu 76–61 55.47%
calm down, slow vs Jun 79–51 60.77%
calm down, slow vs Feng 61–66 48.03%
calm down, slow vs Lars 65–62 51.18%
calm down, slow vs Law 66–54 55.00%
calm down, slow vs Azucena 75–44 63.03%
calm down, slow vs Claudio 69–40 63.30%
calm down, slow vs Lee 57–47 54.81%
calm down, slow vs Leroy 48–53 47.52%
calm down, slow vs Shaheen 47–49 48.96%
calm down, slow vs Leo 38–51 42.70%
calm down, slow vs Jack-8 54–34 61.36%
calm down, slow vs Nina 42–42 50.00%
calm down, slow vs Alisa 49–34 59.04%
calm down, slow vs Zafina 32–33 49.23%
calm down, slow vs Armor King 36–25 59.02%
calm down, slow vs Xiaoyu 32–28 53.33%
calm down, slow vs Fahkumram 42–18 70.00%
calm down, slow vs Anna 19–29 39.58%
calm down, slow vs Raven 22–24 47.83%
calm down, slow vs Kuma 24–19–1 55.81%
calm down, slow vs Eddy 17–24 41.46%
calm down, slow vs Miary Zo 25–14 64.10%
calm down, slow vs Panda 11–12 47.83%

Limitations

This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.

For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.

There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.

In the meantime, this page is here to present the data as requested.