| OyasumiOso vs Law | 144–104 | 58.06% |
| OyasumiOso vs Hwoarang | 110–112 | 49.55% |
| OyasumiOso vs Steve | 97–123 | 44.09% |
| OyasumiOso vs Bryan | 102–106 | 49.04% |
| OyasumiOso vs Kazuya | 86–121 | 41.55% |
| OyasumiOso vs Jin | 92–110 | 45.54% |
| OyasumiOso vs King | 77–104 | 42.54% |
| OyasumiOso vs Reina | 86–65 | 56.95% |
| OyasumiOso vs Yoshimitsu | 67–71 | 48.55% |
| OyasumiOso vs Dragunov | 51–74 | 40.80% |
| OyasumiOso vs Lars | 70–55 | 56.00% |
| OyasumiOso vs Lili | 70–53 | 56.91% |
| OyasumiOso vs Jun | 52–65 | 44.44% |
| OyasumiOso vs Azucena | 52–54 | 49.06% |
| OyasumiOso vs Paul | 43–62 | 40.95% |
| OyasumiOso vs Xiaoyu | 55–44 | 55.56% |
| OyasumiOso vs Asuka | 52–45 | 53.61% |
| OyasumiOso vs Victor | 46–48 | 48.94% |
| OyasumiOso vs Lidia | 44–44 | 50.00% |
| OyasumiOso vs Eddy | 46–37 | 55.42% |
| OyasumiOso vs Lee | 51–30 | 62.96% |
| OyasumiOso vs Nina | 45–32 | 58.44% |
| OyasumiOso vs Leo | 47–26 | 64.38% |
| OyasumiOso vs Raven | 35–38 | 47.95% |
| OyasumiOso vs Heihachi | 39–34 | 53.42% |
| OyasumiOso vs Devil Jin | 32–34 | 48.48% |
| OyasumiOso vs Leroy | 36–28 | 56.25% |
| OyasumiOso vs Feng | 35–28 | 55.56% |
| OyasumiOso vs Jack-8 | 27–34 | 44.26% |
| OyasumiOso vs Claudio | 27–26 | 50.94% |
| OyasumiOso vs Alisa | 17–33 | 34.00% |
| OyasumiOso vs Zafina | 23–18 | 56.10% |
| OyasumiOso vs Shaheen | 23–16 | 58.97% |
| OyasumiOso vs Miary Zo | 16–20 | 44.44% |
| OyasumiOso vs Fahkumram | 18–15 | 54.55% |
| OyasumiOso vs Clive | 17–15 | 53.12% |
| OyasumiOso vs Anna | 16–15 | 51.61% |
| OyasumiOso vs Armor King | 21–6 | 77.78% |
| OyasumiOso vs Kuma | 12–11 | 52.17% |
| OyasumiOso vs Panda | 5–10 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.