| GogetOLOK2 vs Kazuya | 227–149 | 60.37% |
| GogetOLOK2 vs Jin | 179–167 | 51.73% |
| GogetOLOK2 vs Bryan | 132–123 | 51.76% |
| GogetOLOK2 vs King | 139–94 | 59.66% |
| GogetOLOK2 vs Steve | 121–96 | 55.76% |
| GogetOLOK2 vs Hwoarang | 105–109 | 49.07% |
| GogetOLOK2 vs Paul | 106–99 | 51.71% |
| GogetOLOK2 vs Heihachi | 103–97 | 51.50% |
| GogetOLOK2 vs Reina | 97–81 | 54.49% |
| GogetOLOK2 vs Dragunov | 93–84 | 52.54% |
| GogetOLOK2 vs Lili | 94–77 | 54.97% |
| GogetOLOK2 vs Yoshimitsu | 92–78 | 54.12% |
| GogetOLOK2 vs Law | 86–77 | 52.76% |
| GogetOLOK2 vs Devil Jin | 67–68 | 49.63% |
| GogetOLOK2 vs Lars | 61–49 | 55.45% |
| GogetOLOK2 vs Azucena | 49–61 | 44.55% |
| GogetOLOK2 vs Lee | 58–51 | 53.21% |
| GogetOLOK2 vs Eddy | 64–42 | 60.38% |
| GogetOLOK2 vs Anna | 63–41 | 60.58% |
| GogetOLOK2 vs Feng | 50–44 | 53.19% |
| GogetOLOK2 vs Nina | 47–45 | 51.09% |
| GogetOLOK2 vs Alisa | 39–47 | 45.35% |
| GogetOLOK2 vs Xiaoyu | 42–39 | 51.85% |
| GogetOLOK2 vs Armor King | 39–41 | 48.75% |
| GogetOLOK2 vs Fahkumram | 36–43 | 45.57% |
| GogetOLOK2 vs Jack-8 | 38–40 | 48.72% |
| GogetOLOK2 vs Leroy | 34–36 | 48.57% |
| GogetOLOK2 vs Asuka | 39–28 | 58.21% |
| GogetOLOK2 vs Jun | 30–37 | 44.78% |
| GogetOLOK2 vs Victor | 35–27 | 56.45% |
| GogetOLOK2 vs Claudio | 22–31 | 41.51% |
| GogetOLOK2 vs Leo | 17–33 | 34.00% |
| GogetOLOK2 vs Lidia | 24–21 | 53.33% |
| GogetOLOK2 vs Clive | 13–26 | 33.33% |
| GogetOLOK2 vs Miary Zo | 14–16 | 46.67% |
| GogetOLOK2 vs Zafina | 8–19 | 29.63% |
| GogetOLOK2 vs Shaheen | 9–17 | 34.62% |
| GogetOLOK2 vs Raven | 11–14 | 44.00% |
| GogetOLOK2 vs Kuma | 7–16 | 30.43% |
| GogetOLOK2 vs Panda | 6–4 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.