| kite m0de vs Steve | 145–104 | 58.23% |
| kite m0de vs Bryan | 113–127 | 47.08% |
| kite m0de vs King | 125–113 | 52.52% |
| kite m0de vs Hwoarang | 127–108 | 54.04% |
| kite m0de vs Jin | 123–98 | 55.66% |
| kite m0de vs Kazuya | 119–95 | 55.61% |
| kite m0de vs Lili | 89–86 | 50.86% |
| kite m0de vs Yoshimitsu | 73–98 | 42.69% |
| kite m0de vs Law | 81–83 | 49.39% |
| kite m0de vs Dragunov | 86–70 | 55.13% |
| kite m0de vs Paul | 64–89 | 41.83% |
| kite m0de vs Lee | 64–89 | 41.83% |
| kite m0de vs Nina | 88–58 | 60.27% |
| kite m0de vs Reina | 76–67 | 53.15% |
| kite m0de vs Lars | 69–63 | 52.27% |
| kite m0de vs Feng | 65–65 | 50.00% |
| kite m0de vs Jun | 67–61 | 52.34% |
| kite m0de vs Heihachi | 63–62 | 50.40% |
| kite m0de vs Xiaoyu | 56–58 | 49.12% |
| kite m0de vs Victor | 54–54 | 50.00% |
| kite m0de vs Devil Jin | 54–53 | 50.47% |
| kite m0de vs Asuka | 48–57 | 45.71% |
| kite m0de vs Jack-8 | 60–41 | 59.41% |
| kite m0de vs Azucena | 46–55 | 45.54% |
| kite m0de vs Leo | 56–43 | 56.57% |
| kite m0de vs Raven | 47–48 | 49.47% |
| kite m0de vs Lidia | 56–34 | 62.22% |
| kite m0de vs Eddy | 45–44 | 50.56% |
| kite m0de vs Alisa | 40–48 | 45.45% |
| kite m0de vs Kuma | 31–44 | 41.33% |
| kite m0de vs Armor King | 36–36 | 50.00% |
| kite m0de vs Claudio | 38–25 | 60.32% |
| kite m0de vs Shaheen | 33–27 | 55.00% |
| kite m0de vs Zafina | 29–30 | 49.15% |
| kite m0de vs Clive | 28–26 | 51.85% |
| kite m0de vs Leroy | 22–29 | 43.14% |
| kite m0de vs Fahkumram | 15–18 | 45.45% |
| kite m0de vs Anna | 17–12 | 58.62% |
| kite m0de vs Miary Zo | 15–7 | 68.18% |
| kite m0de vs Panda | 4–13 | 23.53% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.