| LowTierLord vs Kazuya | 63–58 | 52.07% |
| LowTierLord vs Jin | 56–51 | 52.34% |
| LowTierLord vs Law | 26–51 | 33.77% |
| LowTierLord vs Bryan | 29–44–1 | 39.73% |
| LowTierLord vs Hwoarang | 34–35 | 49.28% |
| LowTierLord vs Reina | 28–34 | 45.16% |
| LowTierLord vs King | 21–32 | 39.62% |
| LowTierLord vs Lili | 18–32 | 36.00% |
| LowTierLord vs Dragunov | 19–29 | 39.58% |
| LowTierLord vs Jun | 16–32 | 33.33% |
| LowTierLord vs Heihachi | 18–30 | 37.50% |
| LowTierLord vs Steve | 20–27 | 42.55% |
| LowTierLord vs Eddy | 17–23 | 42.50% |
| LowTierLord vs Devil Jin | 16–22 | 42.11% |
| LowTierLord vs Lee | 12–22 | 35.29% |
| LowTierLord vs Asuka | 15–18 | 45.45% |
| LowTierLord vs Lidia | 11–21 | 34.38% |
| LowTierLord vs Azucena | 16–14 | 53.33% |
| LowTierLord vs Paul | 10–18 | 35.71% |
| LowTierLord vs Yoshimitsu | 13–15 | 46.43% |
| LowTierLord vs Nina | 12–12 | 50.00% |
| LowTierLord vs Xiaoyu | 9–13 | 40.91% |
| LowTierLord vs Feng | 10–12 | 45.45% |
| LowTierLord vs Lars | 8–14 | 36.36% |
| LowTierLord vs Anna | 8–14 | 36.36% |
| LowTierLord vs Alisa | 9–12 | 42.86% |
| LowTierLord vs Victor | 6–15 | 28.57% |
| LowTierLord vs Clive | 4–14 | 22.22% |
| LowTierLord vs Fahkumram | 7–10 | 41.18% |
| LowTierLord vs Leroy | 4–8 | 33.33% |
| LowTierLord vs Jack-8 | 3–8 | 27.27% |
| LowTierLord vs Claudio | 5–6 | 45.45% |
| LowTierLord vs Leo | 6–4 | 60.00% |
| LowTierLord vs Zafina | 4–4 | 50.00% |
| LowTierLord vs Raven | 0–6 | 0.00% |
| LowTierLord vs Kuma | 3–2 | 60.00% |
| LowTierLord vs Panda | 3–2 | 60.00% |
| LowTierLord vs Shaheen | 2–2 | 50.00% |
| LowTierLord vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.