Sixinus vs Jin | 5–3 | 62.50% |
Sixinus vs King | 2–5 | 28.57% |
Sixinus vs Lili | 4–2 | 66.67% |
Sixinus vs Hwoarang | 0–5 | 0.00% |
Sixinus vs Xiaoyu | 2–3 | 40.00% |
Sixinus vs Reina | 0–5 | 0.00% |
Sixinus vs Law | 2–2 | 50.00% |
Sixinus vs Claudio | 0–4 | 0.00% |
Sixinus vs Paul | 0–3 | 0.00% |
Sixinus vs Devil Jin | 2–1 | 66.67% |
Sixinus vs Jun | 1–2 | 33.33% |
Sixinus vs Azucena | 0–3 | 0.00% |
Sixinus vs Victor | 1–2 | 33.33% |
Sixinus vs Steve | 1–1 | 50.00% |
Sixinus vs Dragunov | 0–2 | 0.00% |
Sixinus vs Lars | 0–2 | 0.00% |
Sixinus vs Nina | 0–2 | 0.00% |
Sixinus vs Eddy | 0–2 | 0.00% |
Sixinus vs Kuma | 0–2 | 0.00% |
Sixinus vs Yoshimitsu | 0–1 | 0.00% |
Sixinus vs Bryan | 0–1 | 0.00% |
Sixinus vs Kazuya | 0–1 | 0.00% |
Sixinus vs Lee | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.