Gon Freecss vs King | 4–4 | 50.00% |
Gon Freecss vs Dragunov | 2–5 | 28.57% |
Gon Freecss vs Kazuya | 4–2 | 66.67% |
Gon Freecss vs Victor | 5–1 | 83.33% |
Gon Freecss vs Reina | 4–1 | 80.00% |
Gon Freecss vs Raven | 3–2 | 60.00% |
Gon Freecss vs Law | 2–2 | 50.00% |
Gon Freecss vs Hwoarang | 4–0 | 100.00% |
Gon Freecss vs Jin | 2–2 | 50.00% |
Gon Freecss vs Asuka | 3–0 | 100.00% |
Gon Freecss vs Shaheen | 2–1 | 66.67% |
Gon Freecss vs Kuma | 2–1 | 66.67% |
Gon Freecss vs Heihachi | 2–1 | 66.67% |
Gon Freecss vs Leo | 2–0 | 100.00% |
Gon Freecss vs Jun | 2–0 | 100.00% |
Gon Freecss vs Yoshimitsu | 2–0 | 100.00% |
Gon Freecss vs Claudio | 2–0 | 100.00% |
Gon Freecss vs Steve | 1–0 | 100.00% |
Gon Freecss vs Feng | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.