| Talvez Eu Puxe vs Jin | 52–17 | 75.36% |
| Talvez Eu Puxe vs King | 42–10 | 80.77% |
| Talvez Eu Puxe vs Hwoarang | 37–10 | 78.72% |
| Talvez Eu Puxe vs Bryan | 43–4 | 91.49% |
| Talvez Eu Puxe vs Kazuya | 37–9 | 80.43% |
| Talvez Eu Puxe vs Law | 38–6 | 86.36% |
| Talvez Eu Puxe vs Steve | 37–5 | 88.10% |
| Talvez Eu Puxe vs Lili | 24–12 | 66.67% |
| Talvez Eu Puxe vs Reina | 29–6 | 82.86% |
| Talvez Eu Puxe vs Eddy | 28–3 | 90.32% |
| Talvez Eu Puxe vs Nina | 21–7 | 75.00% |
| Talvez Eu Puxe vs Yoshimitsu | 24–2 | 92.31% |
| Talvez Eu Puxe vs Paul | 18–7 | 72.00% |
| Talvez Eu Puxe vs Dragunov | 21–4 | 84.00% |
| Talvez Eu Puxe vs Leroy | 16–5 | 76.19% |
| Talvez Eu Puxe vs Devil Jin | 15–5 | 75.00% |
| Talvez Eu Puxe vs Asuka | 15–4 | 78.95% |
| Talvez Eu Puxe vs Fahkumram | 18–1 | 94.74% |
| Talvez Eu Puxe vs Azucena | 16–2 | 88.89% |
| Talvez Eu Puxe vs Jun | 12–4 | 75.00% |
| Talvez Eu Puxe vs Xiaoyu | 15–0 | 100.00% |
| Talvez Eu Puxe vs Victor | 8–5 | 61.54% |
| Talvez Eu Puxe vs Leo | 11–1 | 91.67% |
| Talvez Eu Puxe vs Lars | 6–6 | 50.00% |
| Talvez Eu Puxe vs Lee | 9–3 | 75.00% |
| Talvez Eu Puxe vs Jack-8 | 8–3 | 72.73% |
| Talvez Eu Puxe vs Armor King | 6–5 | 54.55% |
| Talvez Eu Puxe vs Alisa | 8–2 | 80.00% |
| Talvez Eu Puxe vs Lidia | 7–2 | 77.78% |
| Talvez Eu Puxe vs Shaheen | 6–1 | 85.71% |
| Talvez Eu Puxe vs Anna | 6–1 | 85.71% |
| Talvez Eu Puxe vs Claudio | 5–1 | 83.33% |
| Talvez Eu Puxe vs Zafina | 5–1 | 83.33% |
| Talvez Eu Puxe vs Feng | 4–1 | 80.00% |
| Talvez Eu Puxe vs Raven | 5–0 | 100.00% |
| Talvez Eu Puxe vs Heihachi | 4–1 | 80.00% |
| Talvez Eu Puxe vs Panda | 4–0 | 100.00% |
| Talvez Eu Puxe vs Kuma | 3–0 | 100.00% |
| Talvez Eu Puxe vs Clive | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.