| Mystery_Machine vs Jin | 18–33 | 35.29% |
| Mystery_Machine vs Bryan | 18–19 | 48.65% |
| Mystery_Machine vs Yoshimitsu | 18–13 | 58.06% |
| Mystery_Machine vs Kazuya | 19–12 | 61.29% |
| Mystery_Machine vs Dragunov | 15–15 | 50.00% |
| Mystery_Machine vs King | 26–1 | 96.30% |
| Mystery_Machine vs Hwoarang | 11–16 | 40.74% |
| Mystery_Machine vs Paul | 12–13 | 48.00% |
| Mystery_Machine vs Azucena | 14–10 | 58.33% |
| Mystery_Machine vs Reina | 18–4 | 81.82% |
| Mystery_Machine vs Lee | 10–10 | 50.00% |
| Mystery_Machine vs Jun | 8–12 | 40.00% |
| Mystery_Machine vs Devil Jin | 9–8 | 52.94% |
| Mystery_Machine vs Xiaoyu | 10–6 | 62.50% |
| Mystery_Machine vs Steve | 10–6 | 62.50% |
| Mystery_Machine vs Feng | 8–6 | 57.14% |
| Mystery_Machine vs Lidia | 6–6 | 50.00% |
| Mystery_Machine vs Leo | 8–3 | 72.73% |
| Mystery_Machine vs Lars | 6–5 | 54.55% |
| Mystery_Machine vs Alisa | 5–6 | 45.45% |
| Mystery_Machine vs Eddy | 4–7 | 36.36% |
| Mystery_Machine vs Heihachi | 5–6 | 45.45% |
| Mystery_Machine vs Jack-8 | 5–3 | 62.50% |
| Mystery_Machine vs Leroy | 5–3 | 62.50% |
| Mystery_Machine vs Clive | 5–3 | 62.50% |
| Mystery_Machine vs Anna | 4–4 | 50.00% |
| Mystery_Machine vs Asuka | 4–3 | 57.14% |
| Mystery_Machine vs Claudio | 2–5 | 28.57% |
| Mystery_Machine vs Law | 1–5 | 16.67% |
| Mystery_Machine vs Lili | 5–0 | 100.00% |
| Mystery_Machine vs Nina | 5–0 | 100.00% |
| Mystery_Machine vs Zafina | 2–3 | 40.00% |
| Mystery_Machine vs Kuma | 2–2 | 50.00% |
| Mystery_Machine vs Shaheen | 1–2 | 33.33% |
| Mystery_Machine vs Panda | 2–1 | 66.67% |
| Mystery_Machine vs Raven | 3–0 | 100.00% |
| Mystery_Machine vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.