Name history
| GOOBA | |
| binky | |
| honest | |
| dezash | |
| jg sana tayo na | |
| Cripli | |
| king inaka | |
| di moko kaya | |
| I have bad FPS | |
| J Skeelz | |
| Green Crack | |
| PURPLE HAZE | |
| no rematch=gae | |
| Answer The G | |
| Sonder Son |
| GOOBA vs Kazuya | 181–155 | 53.87% |
| GOOBA vs Bryan | 176–130 | 57.52% |
| GOOBA vs Dragunov | 136–120 | 53.12% |
| GOOBA vs King | 159–96 | 62.35% |
| GOOBA vs Jin | 159–96 | 62.35% |
| GOOBA vs Heihachi | 128–86 | 59.81% |
| GOOBA vs Hwoarang | 123–77 | 61.50% |
| GOOBA vs Steve | 116–77 | 60.10% |
| GOOBA vs Reina | 108–83 | 56.54% |
| GOOBA vs Paul | 93–97 | 48.95% |
| GOOBA vs Lars | 85–88 | 49.13% |
| GOOBA vs Law | 90–76 | 54.22% |
| GOOBA vs Yoshimitsu | 80–69 | 53.69% |
| GOOBA vs Devil Jin | 90–55 | 62.07% |
| GOOBA vs Lili | 73–47 | 60.83% |
| GOOBA vs Lidia | 57–61 | 48.31% |
| GOOBA vs Asuka | 63–54 | 53.85% |
| GOOBA vs Victor | 70–45 | 60.87% |
| GOOBA vs Jun | 55–57 | 49.11% |
| GOOBA vs Xiaoyu | 58–49 | 54.21% |
| GOOBA vs Anna | 53–53–1 | 50.00% |
| GOOBA vs Feng | 57–42 | 57.58% |
| GOOBA vs Claudio | 46–53 | 46.46% |
| GOOBA vs Nina | 54–40 | 57.45% |
| GOOBA vs Jack-8 | 44–48 | 47.83% |
| GOOBA vs Leo | 43–46 | 48.31% |
| GOOBA vs Alisa | 42–46 | 47.73% |
| GOOBA vs Lee | 58–27 | 68.24% |
| GOOBA vs Leroy | 46–34 | 57.50% |
| GOOBA vs Azucena | 47–22 | 68.12% |
| GOOBA vs Fahkumram | 31–36 | 46.27% |
| GOOBA vs Eddy | 29–29 | 50.00% |
| GOOBA vs Shaheen | 28–26 | 51.85% |
| GOOBA vs Raven | 26–26 | 50.00% |
| GOOBA vs Zafina | 19–28 | 40.43% |
| GOOBA vs Clive | 16–31 | 34.04% |
| GOOBA vs Armor King | 13–25 | 34.21% |
| GOOBA vs Kuma | 17–15 | 53.12% |
| GOOBA vs Panda | 8–12 | 40.00% |
| GOOBA vs Miary Zo | 8–6 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.