| Moe y'know vs Law | 62–49 | 55.86% |
| Moe y'know vs King | 61–45 | 57.55% |
| Moe y'know vs Bryan | 54–49 | 52.43% |
| Moe y'know vs Hwoarang | 45–42 | 51.72% |
| Moe y'know vs Kazuya | 40–45 | 47.06% |
| Moe y'know vs Reina | 49–36 | 57.65% |
| Moe y'know vs Steve | 46–36 | 56.10% |
| Moe y'know vs Lili | 30–50 | 37.50% |
| Moe y'know vs Heihachi | 43–35 | 55.13% |
| Moe y'know vs Clive | 32–44 | 42.11% |
| Moe y'know vs Dragunov | 27–37 | 42.19% |
| Moe y'know vs Jin | 35–25 | 58.33% |
| Moe y'know vs Victor | 31–29 | 51.67% |
| Moe y'know vs Xiaoyu | 26–33 | 44.07% |
| Moe y'know vs Jun | 34–23 | 59.65% |
| Moe y'know vs Yoshimitsu | 37–19 | 66.07% |
| Moe y'know vs Lars | 22–33 | 40.00% |
| Moe y'know vs Paul | 36–18 | 66.67% |
| Moe y'know vs Lee | 30–22 | 57.69% |
| Moe y'know vs Azucena | 26–25 | 50.98% |
| Moe y'know vs Leo | 31–17 | 64.58% |
| Moe y'know vs Raven | 24–24 | 50.00% |
| Moe y'know vs Fahkumram | 25–21 | 54.35% |
| Moe y'know vs Eddy | 28–17 | 62.22% |
| Moe y'know vs Asuka | 18–23 | 43.90% |
| Moe y'know vs Nina | 21–19 | 52.50% |
| Moe y'know vs Devil Jin | 21–17 | 55.26% |
| Moe y'know vs Lidia | 13–21 | 38.24% |
| Moe y'know vs Feng | 19–12 | 61.29% |
| Moe y'know vs Jack-8 | 12–15 | 44.44% |
| Moe y'know vs Claudio | 13–14 | 48.15% |
| Moe y'know vs Anna | 9–17 | 34.62% |
| Moe y'know vs Alisa | 6–13 | 31.58% |
| Moe y'know vs Zafina | 7–11 | 38.89% |
| Moe y'know vs Shaheen | 9–8 | 52.94% |
| Moe y'know vs Leroy | 11–6 | 64.71% |
| Moe y'know vs Armor King | 6–7 | 46.15% |
| Moe y'know vs Kuma | 8–2 | 80.00% |
| Moe y'know vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.