| MalfunctionZ vs Kazuya | 62–61 | 50.41% |
| MalfunctionZ vs Bryan | 51–51 | 50.00% |
| MalfunctionZ vs Dragunov | 49–49 | 50.00% |
| MalfunctionZ vs Yoshimitsu | 48–43 | 52.75% |
| MalfunctionZ vs Jin | 48–38 | 55.81% |
| MalfunctionZ vs Lili | 25–38 | 39.68% |
| MalfunctionZ vs Hwoarang | 33–27 | 55.00% |
| MalfunctionZ vs Reina | 29–31 | 48.33% |
| MalfunctionZ vs Law | 34–24 | 58.62% |
| MalfunctionZ vs King | 23–28 | 45.10% |
| MalfunctionZ vs Jun | 28–23 | 54.90% |
| MalfunctionZ vs Paul | 29–20 | 59.18% |
| MalfunctionZ vs Devil Jin | 22–23 | 48.89% |
| MalfunctionZ vs Feng | 25–18 | 58.14% |
| MalfunctionZ vs Steve | 23–19 | 54.76% |
| MalfunctionZ vs Heihachi | 21–21 | 50.00% |
| MalfunctionZ vs Lars | 19–21 | 47.50% |
| MalfunctionZ vs Leo | 9–28 | 24.32% |
| MalfunctionZ vs Victor | 19–15 | 55.88% |
| MalfunctionZ vs Xiaoyu | 10–22 | 31.25% |
| MalfunctionZ vs Lee | 16–16 | 50.00% |
| MalfunctionZ vs Alisa | 12–18 | 40.00% |
| MalfunctionZ vs Nina | 14–10 | 58.33% |
| MalfunctionZ vs Asuka | 9–13 | 40.91% |
| MalfunctionZ vs Leroy | 11–11 | 50.00% |
| MalfunctionZ vs Jack-8 | 10–11 | 47.62% |
| MalfunctionZ vs Claudio | 14–6 | 70.00% |
| MalfunctionZ vs Azucena | 4–15 | 21.05% |
| MalfunctionZ vs Raven | 8–8 | 50.00% |
| MalfunctionZ vs Eddy | 8–8 | 50.00% |
| MalfunctionZ vs Shaheen | 5–8 | 38.46% |
| MalfunctionZ vs Zafina | 5–7 | 41.67% |
| MalfunctionZ vs Clive | 4–8 | 33.33% |
| MalfunctionZ vs Kuma | 6–5 | 54.55% |
| MalfunctionZ vs Panda | 6–2 | 75.00% |
| MalfunctionZ vs Lidia | 2–6 | 25.00% |
| MalfunctionZ vs Anna | 0–2 | 0.00% |
| MalfunctionZ vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.