UrameshiShaolin vs Bryan | 190–161 | 54.13% |
UrameshiShaolin vs King | 155–185 | 45.59% |
UrameshiShaolin vs Kazuya | 169–159 | 51.52% |
UrameshiShaolin vs Hwoarang | 137–180–1 | 43.22% |
UrameshiShaolin vs Clive | 152–158 | 49.03% |
UrameshiShaolin vs Jin | 147–151 | 49.33% |
UrameshiShaolin vs Law | 156–136 | 53.42% |
UrameshiShaolin vs Steve | 140–137 | 50.54% |
UrameshiShaolin vs Heihachi | 137–126 | 52.09% |
UrameshiShaolin vs Reina | 111–144 | 43.53% |
UrameshiShaolin vs Lars | 117–110 | 51.54% |
UrameshiShaolin vs Lee | 104–96 | 52.00% |
UrameshiShaolin vs Lili | 96–102 | 48.48% |
UrameshiShaolin vs Paul | 100–94 | 51.55% |
UrameshiShaolin vs Yoshimitsu | 89–90 | 49.72% |
UrameshiShaolin vs Jun | 85–94 | 47.49% |
UrameshiShaolin vs Nina | 92–74 | 55.42% |
UrameshiShaolin vs Asuka | 81–83 | 49.39% |
UrameshiShaolin vs Dragunov | 64–82 | 43.84% |
UrameshiShaolin vs Xiaoyu | 73–63 | 53.68% |
UrameshiShaolin vs Leo | 58–63 | 47.93% |
UrameshiShaolin vs Azucena | 53–65 | 44.92% |
UrameshiShaolin vs Feng | 51–65 | 43.97% |
UrameshiShaolin vs Raven | 45–71 | 38.79% |
UrameshiShaolin vs Victor | 56–56 | 50.00% |
UrameshiShaolin vs Devil Jin | 40–67 | 37.38% |
UrameshiShaolin vs Eddy | 56–48 | 53.85% |
UrameshiShaolin vs Leroy | 48–45 | 51.61% |
UrameshiShaolin vs Jack-8 | 46–42 | 52.27% |
UrameshiShaolin vs Lidia | 38–46 | 45.24% |
UrameshiShaolin vs Claudio | 27–42 | 39.13% |
UrameshiShaolin vs Alisa | 29–28 | 50.88% |
UrameshiShaolin vs Zafina | 25–32 | 43.86% |
UrameshiShaolin vs Kuma | 20–34 | 37.04% |
UrameshiShaolin vs Shaheen | 19–29 | 39.58% |
UrameshiShaolin vs Panda | 9–15 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.