| DaeofDoom vs Kazuya | 177–155 | 53.31% |
| DaeofDoom vs Steve | 158–108 | 59.40% |
| DaeofDoom vs Jin | 141–122 | 53.61% |
| DaeofDoom vs Reina | 125–120 | 51.02% |
| DaeofDoom vs Bryan | 139–104–1 | 57.20% |
| DaeofDoom vs King | 128–99 | 56.39% |
| DaeofDoom vs Law | 126–95 | 57.01% |
| DaeofDoom vs Heihachi | 107–107 | 50.00% |
| DaeofDoom vs Eddy | 135–69 | 66.18% |
| DaeofDoom vs Hwoarang | 117–71 | 62.23% |
| DaeofDoom vs Dragunov | 85–97 | 46.70% |
| DaeofDoom vs Paul | 93–85 | 52.25% |
| DaeofDoom vs Lee | 74–96 | 43.53% |
| DaeofDoom vs Jun | 87–81 | 51.79% |
| DaeofDoom vs Xiaoyu | 54–78 | 40.91% |
| DaeofDoom vs Lili | 68–59–1 | 53.54% |
| DaeofDoom vs Asuka | 79–45 | 63.71% |
| DaeofDoom vs Nina | 68–55 | 55.28% |
| DaeofDoom vs Azucena | 48–75 | 39.02% |
| DaeofDoom vs Lars | 51–65 | 43.97% |
| DaeofDoom vs Devil Jin | 58–52 | 52.73% |
| DaeofDoom vs Victor | 58–51 | 53.21% |
| DaeofDoom vs Lidia | 45–56 | 44.55% |
| DaeofDoom vs Leo | 45–54 | 45.45% |
| DaeofDoom vs Yoshimitsu | 46–52 | 46.94% |
| DaeofDoom vs Raven | 52–42 | 55.32% |
| DaeofDoom vs Feng | 38–54 | 41.30% |
| DaeofDoom vs Leroy | 41–47 | 46.59% |
| DaeofDoom vs Alisa | 25–37 | 40.32% |
| DaeofDoom vs Shaheen | 30–31 | 49.18% |
| DaeofDoom vs Jack-8 | 24–34–1 | 41.38% |
| DaeofDoom vs Claudio | 19–29 | 39.58% |
| DaeofDoom vs Clive | 25–18 | 58.14% |
| DaeofDoom vs Kuma | 20–20 | 50.00% |
| DaeofDoom vs Anna | 21–19 | 52.50% |
| DaeofDoom vs Armor King | 18–19 | 48.65% |
| DaeofDoom vs Panda | 17–18 | 48.57% |
| DaeofDoom vs Fahkumram | 14–18 | 43.75% |
| DaeofDoom vs Zafina | 12–16 | 42.86% |
| DaeofDoom vs Miary Zo | 6–1 | 85.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.