| Leeshima vs Kazuya | 401–463 | 46.41% |
| Leeshima vs King | 434–366 | 54.25% |
| Leeshima vs Jin | 395–393 | 50.13% |
| Leeshima vs Bryan | 352–395 | 47.12% |
| Leeshima vs Hwoarang | 319–321–1 | 49.84% |
| Leeshima vs Steve | 317–306 | 50.88% |
| Leeshima vs Reina | 311–307 | 50.32% |
| Leeshima vs Law | 333–272 | 55.04% |
| Leeshima vs Heihachi | 298–293 | 50.42% |
| Leeshima vs Lee | 226–273 | 45.29% |
| Leeshima vs Paul | 219–262 | 45.53% |
| Leeshima vs Azucena | 233–200 | 53.81% |
| Leeshima vs Yoshimitsu | 202–213 | 48.67% |
| Leeshima vs Dragunov | 204–196 | 51.00% |
| Leeshima vs Lili | 182–216 | 45.73% |
| Leeshima vs Lars | 175–207 | 45.81% |
| Leeshima vs Asuka | 167–189 | 46.91% |
| Leeshima vs Jun | 168–167 | 50.15% |
| Leeshima vs Xiaoyu | 155–155 | 50.00% |
| Leeshima vs Victor | 134–156 | 46.21% |
| Leeshima vs Devil Jin | 126–158 | 44.37% |
| Leeshima vs Eddy | 158–126 | 55.63% |
| Leeshima vs Fahkumram | 126–158 | 44.37% |
| Leeshima vs Lidia | 155–127 | 54.96% |
| Leeshima vs Feng | 129–149 | 46.40% |
| Leeshima vs Nina | 116–161–1 | 41.88% |
| Leeshima vs Armor King | 130–148 | 46.76% |
| Leeshima vs Leroy | 112–147 | 43.24% |
| Leeshima vs Raven | 125–122 | 50.61% |
| Leeshima vs Clive | 113–130 | 46.50% |
| Leeshima vs Leo | 93–132 | 41.33% |
| Leeshima vs Jack-8 | 102–115 | 47.00% |
| Leeshima vs Claudio | 88–108 | 44.90% |
| Leeshima vs Anna | 81–87 | 48.21% |
| Leeshima vs Alisa | 71–95 | 42.77% |
| Leeshima vs Zafina | 52–86 | 37.68% |
| Leeshima vs Kuma | 67–64 | 51.15% |
| Leeshima vs Shaheen | 53–70 | 43.09% |
| Leeshima vs Miary Zo | 40–56 | 41.67% |
| Leeshima vs Panda | 24–27 | 47.06% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.