| Mf_Christo vs King | 87–77 | 53.05% |
| Mf_Christo vs Kazuya | 70–87 | 44.59% |
| Mf_Christo vs Law | 84–48 | 63.64% |
| Mf_Christo vs Bryan | 65–62 | 51.18% |
| Mf_Christo vs Steve | 66–59 | 52.80% |
| Mf_Christo vs Heihachi | 62–55 | 52.99% |
| Mf_Christo vs Jin | 56–53 | 51.38% |
| Mf_Christo vs Reina | 63–41 | 60.58% |
| Mf_Christo vs Fahkumram | 38–54 | 41.30% |
| Mf_Christo vs Hwoarang | 53–37 | 58.89% |
| Mf_Christo vs Anna | 42–34 | 55.26% |
| Mf_Christo vs Xiaoyu | 33–42 | 44.00% |
| Mf_Christo vs Lars | 44–29 | 60.27% |
| Mf_Christo vs Lili | 36–35 | 50.70% |
| Mf_Christo vs Azucena | 34–33 | 50.75% |
| Mf_Christo vs Yoshimitsu | 31–35 | 46.97% |
| Mf_Christo vs Jun | 35–31 | 53.03% |
| Mf_Christo vs Lidia | 37–26 | 58.73% |
| Mf_Christo vs Asuka | 33–29 | 53.23% |
| Mf_Christo vs Eddy | 44–18 | 70.97% |
| Mf_Christo vs Victor | 34–26 | 56.67% |
| Mf_Christo vs Clive | 37–23 | 61.67% |
| Mf_Christo vs Feng | 33–25 | 56.90% |
| Mf_Christo vs Armor King | 27–27 | 50.00% |
| Mf_Christo vs Dragunov | 27–25 | 51.92% |
| Mf_Christo vs Lee | 26–23 | 53.06% |
| Mf_Christo vs Leroy | 25–20 | 55.56% |
| Mf_Christo vs Paul | 25–19 | 56.82% |
| Mf_Christo vs Leo | 24–20 | 54.55% |
| Mf_Christo vs Nina | 20–22 | 47.62% |
| Mf_Christo vs Devil Jin | 22–18 | 55.00% |
| Mf_Christo vs Raven | 12–22 | 35.29% |
| Mf_Christo vs Alisa | 20–13 | 60.61% |
| Mf_Christo vs Miary Zo | 14–18 | 43.75% |
| Mf_Christo vs Jack-8 | 12–13 | 48.00% |
| Mf_Christo vs Zafina | 10–15 | 40.00% |
| Mf_Christo vs Claudio | 13–11 | 54.17% |
| Mf_Christo vs Kuma | 8–10 | 44.44% |
| Mf_Christo vs Shaheen | 6–7 | 46.15% |
| Mf_Christo vs Panda | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.