| GiiAnTtSsCaRloS vs Kazuya | 56–73 | 43.41% |
| GiiAnTtSsCaRloS vs Bryan | 58–35 | 62.37% |
| GiiAnTtSsCaRloS vs Jin | 48–43 | 52.75% |
| GiiAnTtSsCaRloS vs Heihachi | 42–32 | 56.76% |
| GiiAnTtSsCaRloS vs King | 32–39 | 45.07% |
| GiiAnTtSsCaRloS vs Fahkumram | 27–32 | 45.76% |
| GiiAnTtSsCaRloS vs Reina | 28–28 | 50.00% |
| GiiAnTtSsCaRloS vs Law | 20–29 | 40.82% |
| GiiAnTtSsCaRloS vs Steve | 23–26 | 46.94% |
| GiiAnTtSsCaRloS vs Lili | 24–24 | 50.00% |
| GiiAnTtSsCaRloS vs Dragunov | 15–29 | 34.09% |
| GiiAnTtSsCaRloS vs Paul | 24–18 | 57.14% |
| GiiAnTtSsCaRloS vs Hwoarang | 14–27 | 34.15% |
| GiiAnTtSsCaRloS vs Devil Jin | 16–23 | 41.03% |
| GiiAnTtSsCaRloS vs Lars | 12–16 | 42.86% |
| GiiAnTtSsCaRloS vs Anna | 12–16 | 42.86% |
| GiiAnTtSsCaRloS vs Jun | 14–13 | 51.85% |
| GiiAnTtSsCaRloS vs Xiaoyu | 13–13 | 50.00% |
| GiiAnTtSsCaRloS vs Yoshimitsu | 9–15 | 37.50% |
| GiiAnTtSsCaRloS vs Asuka | 14–9 | 60.87% |
| GiiAnTtSsCaRloS vs Lee | 10–12 | 45.45% |
| GiiAnTtSsCaRloS vs Clive | 12–9 | 57.14% |
| GiiAnTtSsCaRloS vs Alisa | 15–5 | 75.00% |
| GiiAnTtSsCaRloS vs Claudio | 9–10 | 47.37% |
| GiiAnTtSsCaRloS vs Nina | 10–9 | 52.63% |
| GiiAnTtSsCaRloS vs Feng | 11–7 | 61.11% |
| GiiAnTtSsCaRloS vs Leroy | 11–7 | 61.11% |
| GiiAnTtSsCaRloS vs Azucena | 3–14 | 17.65% |
| GiiAnTtSsCaRloS vs Eddy | 5–9 | 35.71% |
| GiiAnTtSsCaRloS vs Raven | 7–6 | 53.85% |
| GiiAnTtSsCaRloS vs Leo | 4–8 | 33.33% |
| GiiAnTtSsCaRloS vs Shaheen | 8–4 | 66.67% |
| GiiAnTtSsCaRloS vs Victor | 3–9 | 25.00% |
| GiiAnTtSsCaRloS vs Kuma | 8–3 | 72.73% |
| GiiAnTtSsCaRloS vs Zafina | 2–4 | 33.33% |
| GiiAnTtSsCaRloS vs Lidia | 0–6 | 0.00% |
| GiiAnTtSsCaRloS vs Jack-8 | 2–2 | 50.00% |
| GiiAnTtSsCaRloS vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.