| SC | Cobra vs King | 209–166 | 55.73% |
| SC | Cobra vs Kazuya | 205–161 | 56.01% |
| SC | Cobra vs Bryan | 168–163 | 50.76% |
| SC | Cobra vs Jin | 153–154 | 49.84% |
| SC | Cobra vs Hwoarang | 147–124 | 54.24% |
| SC | Cobra vs Reina | 167–94 | 63.98% |
| SC | Cobra vs Dragunov | 111–91 | 54.95% |
| SC | Cobra vs Steve | 102–97 | 51.26% |
| SC | Cobra vs Paul | 113–80 | 58.55% |
| SC | Cobra vs Lili | 99–94 | 51.30% |
| SC | Cobra vs Eddy | 88–98 | 47.31% |
| SC | Cobra vs Xiaoyu | 100–84 | 54.35% |
| SC | Cobra vs Law | 87–79 | 52.41% |
| SC | Cobra vs Nina | 85–81 | 51.20% |
| SC | Cobra vs Feng | 75–87 | 46.30% |
| SC | Cobra vs Devil Jin | 74–81 | 47.74% |
| SC | Cobra vs Asuka | 81–68 | 54.36% |
| SC | Cobra vs Heihachi | 86–58 | 59.72% |
| SC | Cobra vs Azucena | 74–62 | 54.41% |
| SC | Cobra vs Victor | 56–80 | 41.18% |
| SC | Cobra vs Yoshimitsu | 62–66 | 48.44% |
| SC | Cobra vs Leroy | 76–40 | 65.52% |
| SC | Cobra vs Jun | 52–61 | 46.02% |
| SC | Cobra vs Alisa | 61–50 | 54.95% |
| SC | Cobra vs Lee | 63–46 | 57.80% |
| SC | Cobra vs Lidia | 60–45 | 57.14% |
| SC | Cobra vs Jack-8 | 45–59 | 43.27% |
| SC | Cobra vs Lars | 34–65 | 34.34% |
| SC | Cobra vs Leo | 43–55 | 43.88% |
| SC | Cobra vs Claudio | 44–47 | 48.35% |
| SC | Cobra vs Raven | 45–37 | 54.88% |
| SC | Cobra vs Clive | 34–39 | 46.58% |
| SC | Cobra vs Armor King | 33–35 | 48.53% |
| SC | Cobra vs Shaheen | 22–45 | 32.84% |
| SC | Cobra vs Zafina | 29–32 | 47.54% |
| SC | Cobra vs Kuma | 24–27 | 47.06% |
| SC | Cobra vs Fahkumram | 23–27 | 46.00% |
| SC | Cobra vs Anna | 24–19–1 | 55.81% |
| SC | Cobra vs Panda | 7–24 | 22.58% |
| SC | Cobra vs Miary Zo | 10–14 | 41.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.