| Beat Take vs Hwoarang | 146–135 | 51.96% |
| Beat Take vs Reina | 115–119 | 49.15% |
| Beat Take vs Dragunov | 102–117 | 46.58% |
| Beat Take vs Bryan | 106–111 | 48.85% |
| Beat Take vs Kazuya | 111–102 | 52.11% |
| Beat Take vs King | 100–105 | 48.78% |
| Beat Take vs Paul | 85–95 | 47.22% |
| Beat Take vs Jin | 65–113 | 36.52% |
| Beat Take vs Yoshimitsu | 70–89 | 44.03% |
| Beat Take vs Asuka | 80–76 | 51.28% |
| Beat Take vs Azucena | 66–77 | 46.15% |
| Beat Take vs Law | 52–89 | 36.88% |
| Beat Take vs Steve | 56–75 | 42.75% |
| Beat Take vs Victor | 59–72 | 45.04% |
| Beat Take vs Lili | 70–60 | 53.85% |
| Beat Take vs Nina | 57–69 | 45.24% |
| Beat Take vs Lars | 60–61 | 49.59% |
| Beat Take vs Jun | 64–57 | 52.89% |
| Beat Take vs Feng | 69–49 | 58.47% |
| Beat Take vs Xiaoyu | 66–42 | 61.11% |
| Beat Take vs Devil Jin | 44–56 | 44.00% |
| Beat Take vs Leo | 53–44 | 54.64% |
| Beat Take vs Lee | 36–61 | 37.11% |
| Beat Take vs Alisa | 43–53 | 44.79% |
| Beat Take vs Jack-8 | 39–51 | 43.33% |
| Beat Take vs Eddy | 39–48 | 44.83% |
| Beat Take vs Claudio | 43–41 | 51.19% |
| Beat Take vs Leroy | 43–38 | 53.09% |
| Beat Take vs Lidia | 51–29 | 63.75% |
| Beat Take vs Heihachi | 39–41 | 48.75% |
| Beat Take vs Clive | 26–51 | 33.77% |
| Beat Take vs Zafina | 31–34 | 47.69% |
| Beat Take vs Kuma | 23–32 | 41.82% |
| Beat Take vs Fahkumram | 21–31 | 40.38% |
| Beat Take vs Raven | 19–31 | 38.00% |
| Beat Take vs Shaheen | 22–21 | 51.16% |
| Beat Take vs Panda | 13–22 | 37.14% |
| Beat Take vs Anna | 3–7 | 30.00% |
| Beat Take vs Armor King | 2–2 | 50.00% |
| Beat Take vs Miary Zo | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.