| CuddleMeNot vs Armor King | 169–218 | 43.67% |
| CuddleMeNot vs King | 98–150 | 39.52% |
| CuddleMeNot vs Law | 100–108 | 48.08% |
| CuddleMeNot vs Kazuya | 101–107 | 48.56% |
| CuddleMeNot vs Jin | 94–113 | 45.41% |
| CuddleMeNot vs Steve | 88–113 | 43.78% |
| CuddleMeNot vs Reina | 77–110 | 41.18% |
| CuddleMeNot vs Miary Zo | 82–105 | 43.85% |
| CuddleMeNot vs Bryan | 92–89 | 50.83% |
| CuddleMeNot vs Hwoarang | 66–82 | 44.59% |
| CuddleMeNot vs Dragunov | 55–76 | 41.98% |
| CuddleMeNot vs Heihachi | 52–74 | 41.27% |
| CuddleMeNot vs Yoshimitsu | 70–50 | 58.33% |
| CuddleMeNot vs Lili | 49–71 | 40.83% |
| CuddleMeNot vs Eddy | 53–64 | 45.30% |
| CuddleMeNot vs Jun | 56–57 | 49.56% |
| CuddleMeNot vs Azucena | 54–57 | 48.65% |
| CuddleMeNot vs Paul | 36–66 | 35.29% |
| CuddleMeNot vs Lee | 57–43 | 57.00% |
| CuddleMeNot vs Asuka | 43–54 | 44.33% |
| CuddleMeNot vs Alisa | 37–51 | 42.05% |
| CuddleMeNot vs Fahkumram | 36–51 | 41.38% |
| CuddleMeNot vs Lars | 45–40 | 52.94% |
| CuddleMeNot vs Feng | 37–45 | 45.12% |
| CuddleMeNot vs Devil Jin | 27–54 | 33.33% |
| CuddleMeNot vs Xiaoyu | 53–27 | 66.25% |
| CuddleMeNot vs Nina | 38–41 | 48.10% |
| CuddleMeNot vs Victor | 33–40 | 45.21% |
| CuddleMeNot vs Clive | 19–49 | 27.94% |
| CuddleMeNot vs Anna | 27–40 | 40.30% |
| CuddleMeNot vs Lidia | 31–32 | 49.21% |
| CuddleMeNot vs Leo | 26–34 | 43.33% |
| CuddleMeNot vs Raven | 25–28 | 47.17% |
| CuddleMeNot vs Leroy | 28–22 | 56.00% |
| CuddleMeNot vs Jack-8 | 17–19 | 47.22% |
| CuddleMeNot vs Claudio | 7–20 | 25.93% |
| CuddleMeNot vs Kuma | 9–13 | 40.91% |
| CuddleMeNot vs Panda | 8–14 | 36.36% |
| CuddleMeNot vs Shaheen | 7–14 | 33.33% |
| CuddleMeNot vs Zafina | 15–6 | 71.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.