| Kyosochris vs Kazuya | 137–135 | 50.37% |
| Kyosochris vs Hwoarang | 131–116 | 53.04% |
| Kyosochris vs Jin | 108–122 | 46.96% |
| Kyosochris vs Law | 90–96 | 48.39% |
| Kyosochris vs Bryan | 100–86 | 53.76% |
| Kyosochris vs King | 74–89 | 45.40% |
| Kyosochris vs Paul | 44–63 | 41.12% |
| Kyosochris vs Lili | 43–64 | 40.19% |
| Kyosochris vs Yoshimitsu | 52–50 | 50.98% |
| Kyosochris vs Azucena | 55–41 | 57.29% |
| Kyosochris vs Devil Jin | 52–42 | 55.32% |
| Kyosochris vs Dragunov | 34–59 | 36.56% |
| Kyosochris vs Reina | 49–43 | 53.26% |
| Kyosochris vs Steve | 34–53 | 39.08% |
| Kyosochris vs Feng | 36–44 | 45.00% |
| Kyosochris vs Eddy | 32–41 | 43.84% |
| Kyosochris vs Heihachi | 24–41 | 36.92% |
| Kyosochris vs Miary Zo | 27–38 | 41.54% |
| Kyosochris vs Nina | 37–24 | 60.66% |
| Kyosochris vs Lars | 19–38 | 33.33% |
| Kyosochris vs Xiaoyu | 19–35 | 35.19% |
| Kyosochris vs Jun | 21–30 | 41.18% |
| Kyosochris vs Lee | 24–26 | 48.00% |
| Kyosochris vs Alisa | 27–22 | 55.10% |
| Kyosochris vs Victor | 31–18 | 63.27% |
| Kyosochris vs Lidia | 24–24 | 50.00% |
| Kyosochris vs Asuka | 19–25 | 43.18% |
| Kyosochris vs Raven | 16–28 | 36.36% |
| Kyosochris vs Clive | 15–21 | 41.67% |
| Kyosochris vs Fahkumram | 11–17 | 39.29% |
| Kyosochris vs Armor King | 17–7 | 70.83% |
| Kyosochris vs Zafina | 9–12 | 42.86% |
| Kyosochris vs Leroy | 11–9 | 55.00% |
| Kyosochris vs Claudio | 10–8 | 55.56% |
| Kyosochris vs Leo | 5–11 | 31.25% |
| Kyosochris vs Kuma | 8–8 | 50.00% |
| Kyosochris vs Jack-8 | 4–11 | 26.67% |
| Kyosochris vs Anna | 7–4 | 63.64% |
| Kyosochris vs Shaheen | 3–6 | 33.33% |
| Kyosochris vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.