| QTR003 vs Law | 3–6 | 33.33% |
| QTR003 vs Dragunov | 7–2 | 77.78% |
| QTR003 vs Kazuya | 3–4 | 42.86% |
| QTR003 vs Hwoarang | 4–2 | 66.67% |
| QTR003 vs Reina | 6–0 | 100.00% |
| QTR003 vs Devil Jin | 3–2 | 60.00% |
| QTR003 vs King | 3–1 | 75.00% |
| QTR003 vs Lars | 1–3 | 25.00% |
| QTR003 vs Paul | 1–2 | 33.33% |
| QTR003 vs Xiaoyu | 2–1 | 66.67% |
| QTR003 vs Jin | 1–2 | 33.33% |
| QTR003 vs Steve | 2–1 | 66.67% |
| QTR003 vs Lee | 2–1 | 66.67% |
| QTR003 vs Jun | 2–1 | 66.67% |
| QTR003 vs Lili | 0–2 | 0.00% |
| QTR003 vs Claudio | 0–2 | 0.00% |
| QTR003 vs Yoshimitsu | 0–1 | 0.00% |
| QTR003 vs Jack-8 | 0–1 | 0.00% |
| QTR003 vs Nina | 1–0 | 100.00% |
| QTR003 vs Victor | 0–1 | 0.00% |
| QTR003 vs Eddy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.