| Johnwaynegravy vs Kazuya | 97–56 | 63.40% |
| Johnwaynegravy vs King | 82–58 | 58.57% |
| Johnwaynegravy vs Clive | 79–55 | 58.96% |
| Johnwaynegravy vs Steve | 76–54 | 58.46% |
| Johnwaynegravy vs Jin | 68–52 | 56.67% |
| Johnwaynegravy vs Bryan | 63–45 | 58.33% |
| Johnwaynegravy vs Law | 63–43 | 59.43% |
| Johnwaynegravy vs Dragunov | 57–43 | 57.00% |
| Johnwaynegravy vs Reina | 59–40 | 59.60% |
| Johnwaynegravy vs Heihachi | 50–43 | 53.76% |
| Johnwaynegravy vs Hwoarang | 58–28 | 67.44% |
| Johnwaynegravy vs Paul | 42–39 | 51.85% |
| Johnwaynegravy vs Jun | 47–34 | 58.02% |
| Johnwaynegravy vs Lee | 54–23 | 70.13% |
| Johnwaynegravy vs Lidia | 47–25 | 65.28% |
| Johnwaynegravy vs Yoshimitsu | 39–24 | 61.90% |
| Johnwaynegravy vs Eddy | 32–28 | 53.33% |
| Johnwaynegravy vs Devil Jin | 31–26 | 54.39% |
| Johnwaynegravy vs Nina | 28–24 | 53.85% |
| Johnwaynegravy vs Asuka | 28–23 | 54.90% |
| Johnwaynegravy vs Azucena | 30–18 | 62.50% |
| Johnwaynegravy vs Lili | 29–16 | 64.44% |
| Johnwaynegravy vs Victor | 31–13 | 70.45% |
| Johnwaynegravy vs Feng | 25–17 | 59.52% |
| Johnwaynegravy vs Lars | 25–15 | 62.50% |
| Johnwaynegravy vs Kuma | 22–14 | 61.11% |
| Johnwaynegravy vs Xiaoyu | 18–17 | 51.43% |
| Johnwaynegravy vs Jack-8 | 24–9 | 72.73% |
| Johnwaynegravy vs Raven | 16–15 | 51.61% |
| Johnwaynegravy vs Alisa | 18–9 | 66.67% |
| Johnwaynegravy vs Leroy | 16–11 | 59.26% |
| Johnwaynegravy vs Zafina | 7–12 | 36.84% |
| Johnwaynegravy vs Claudio | 9–9 | 50.00% |
| Johnwaynegravy vs Shaheen | 7–8 | 46.67% |
| Johnwaynegravy vs Anna | 8–6 | 57.14% |
| Johnwaynegravy vs Leo | 7–6 | 53.85% |
| Johnwaynegravy vs Panda | 5–4 | 55.56% |
| Johnwaynegravy vs Fahkumram | 7–2 | 77.78% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.