| Itz _giovii vs Kazuya | 203–172 | 54.13% |
| Itz _giovii vs Jin | 171–200 | 46.09% |
| Itz _giovii vs Law | 164–145 | 53.07% |
| Itz _giovii vs King | 127–179 | 41.50% |
| Itz _giovii vs Hwoarang | 125–167 | 42.81% |
| Itz _giovii vs Bryan | 139–132 | 51.29% |
| Itz _giovii vs Steve | 103–122 | 45.78% |
| Itz _giovii vs Yoshimitsu | 112–89 | 55.72% |
| Itz _giovii vs Paul | 81–109 | 42.63% |
| Itz _giovii vs Reina | 81–90 | 47.37% |
| Itz _giovii vs Lili | 82–83 | 49.70% |
| Itz _giovii vs Devil Jin | 71–93 | 43.29% |
| Itz _giovii vs Dragunov | 74–81 | 47.74% |
| Itz _giovii vs Xiaoyu | 74–79 | 48.37% |
| Itz _giovii vs Heihachi | 62–91 | 40.52% |
| Itz _giovii vs Armor King | 76–74–1 | 50.67% |
| Itz _giovii vs Jun | 59–68 | 46.46% |
| Itz _giovii vs Fahkumram | 63–54 | 53.85% |
| Itz _giovii vs Nina | 64–50 | 56.14% |
| Itz _giovii vs Feng | 51–60 | 45.95% |
| Itz _giovii vs Eddy | 52–57 | 47.71% |
| Itz _giovii vs Lars | 55–51 | 51.89% |
| Itz _giovii vs Asuka | 47–52 | 47.47% |
| Itz _giovii vs Alisa | 45–45 | 50.00% |
| Itz _giovii vs Lee | 50–38 | 56.82% |
| Itz _giovii vs Lidia | 36–50 | 41.86% |
| Itz _giovii vs Victor | 46–38 | 54.76% |
| Itz _giovii vs Anna | 39–38 | 50.65% |
| Itz _giovii vs Raven | 40–34 | 54.05% |
| Itz _giovii vs Azucena | 36–36 | 50.00% |
| Itz _giovii vs Leroy | 27–43 | 38.57% |
| Itz _giovii vs Claudio | 20–48 | 29.41% |
| Itz _giovii vs Miary Zo | 23–42 | 35.38% |
| Itz _giovii vs Leo | 27–31 | 46.55% |
| Itz _giovii vs Jack-8 | 31–23 | 57.41% |
| Itz _giovii vs Clive | 28–19 | 59.57% |
| Itz _giovii vs Kuma | 16–25 | 39.02% |
| Itz _giovii vs Shaheen | 25–15 | 62.50% |
| Itz _giovii vs Zafina | 15–18 | 45.45% |
| Itz _giovii vs Panda | 9–17 | 34.62% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.