| YoshiMishima vs Bryan | 62–67 | 48.06% |
| YoshiMishima vs Kazuya | 69–60 | 53.49% |
| YoshiMishima vs Reina | 51–64 | 44.35% |
| YoshiMishima vs Law | 58–56 | 50.88% |
| YoshiMishima vs Jin | 43–69 | 38.39% |
| YoshiMishima vs Steve | 54–45 | 54.55% |
| YoshiMishima vs Hwoarang | 39–48 | 44.83% |
| YoshiMishima vs King | 42–42 | 50.00% |
| YoshiMishima vs Azucena | 42–35 | 54.55% |
| YoshiMishima vs Yoshimitsu | 37–39 | 48.68% |
| YoshiMishima vs Lili | 31–41 | 43.06% |
| YoshiMishima vs Dragunov | 38–34 | 52.78% |
| YoshiMishima vs Nina | 34–36 | 48.57% |
| YoshiMishima vs Paul | 31–37 | 45.59% |
| YoshiMishima vs Heihachi | 38–27 | 58.46% |
| YoshiMishima vs Victor | 36–27 | 57.14% |
| YoshiMishima vs Devil Jin | 29–33 | 46.77% |
| YoshiMishima vs Lee | 26–34 | 43.33% |
| YoshiMishima vs Jun | 28–25 | 52.83% |
| YoshiMishima vs Lars | 28–22 | 56.00% |
| YoshiMishima vs Leo | 22–27 | 44.90% |
| YoshiMishima vs Asuka | 22–21 | 51.16% |
| YoshiMishima vs Eddy | 17–24 | 41.46% |
| YoshiMishima vs Leroy | 26–14 | 65.00% |
| YoshiMishima vs Fahkumram | 18–19 | 48.65% |
| YoshiMishima vs Feng | 20–15 | 57.14% |
| YoshiMishima vs Raven | 16–18 | 47.06% |
| YoshiMishima vs Xiaoyu | 17–14 | 54.84% |
| YoshiMishima vs Alisa | 14–11 | 56.00% |
| YoshiMishima vs Anna | 16–9 | 64.00% |
| YoshiMishima vs Jack-8 | 12–9 | 57.14% |
| YoshiMishima vs Clive | 10–11 | 47.62% |
| YoshiMishima vs Lidia | 14–5 | 73.68% |
| YoshiMishima vs Shaheen | 6–11 | 35.29% |
| YoshiMishima vs Miary Zo | 8–9 | 47.06% |
| YoshiMishima vs Kuma | 7–8 | 46.67% |
| YoshiMishima vs Claudio | 5–8 | 38.46% |
| YoshiMishima vs Zafina | 3–7 | 30.00% |
| YoshiMishima vs Armor King | 6–4 | 60.00% |
| YoshiMishima vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.