| Good Man vs Kazuya | 298–276 | 51.92% |
| Good Man vs Bryan | 258–280 | 47.96% |
| Good Man vs Hwoarang | 270–251 | 51.82% |
| Good Man vs Dragunov | 203–273 | 42.65% |
| Good Man vs Paul | 234–217 | 51.88% |
| Good Man vs King | 200–228 | 46.73% |
| Good Man vs Jin | 220–193 | 53.27% |
| Good Man vs Reina | 207–175 | 54.19% |
| Good Man vs Steve | 161–198–1 | 44.85% |
| Good Man vs Lili | 152–185 | 45.10% |
| Good Man vs Victor | 162–171–1 | 48.65% |
| Good Man vs Heihachi | 154–163 | 48.58% |
| Good Man vs Devil Jin | 139–167 | 45.42% |
| Good Man vs Law | 122–178 | 40.67% |
| Good Man vs Asuka | 135–150 | 47.37% |
| Good Man vs Yoshimitsu | 107–141 | 43.15% |
| Good Man vs Azucena | 139–103 | 57.44% |
| Good Man vs Jun | 117–121 | 49.16% |
| Good Man vs Feng | 93–135 | 40.79% |
| Good Man vs Jack-8 | 87–134 | 39.37% |
| Good Man vs Lars | 119–102 | 53.85% |
| Good Man vs Clive | 87–125 | 41.04% |
| Good Man vs Lee | 102–109 | 48.34% |
| Good Man vs Nina | 91–116 | 43.96% |
| Good Man vs Leroy | 92–115 | 44.44% |
| Good Man vs Claudio | 65–112 | 36.72% |
| Good Man vs Xiaoyu | 84–87 | 49.12% |
| Good Man vs Leo | 73–73 | 50.00% |
| Good Man vs Fahkumram | 75–70 | 51.72% |
| Good Man vs Armor King | 71–68 | 51.08% |
| Good Man vs Alisa | 55–83 | 39.86% |
| Good Man vs Lidia | 63–67 | 48.46% |
| Good Man vs Kuma | 52–72 | 41.94% |
| Good Man vs Shaheen | 42–68 | 38.18% |
| Good Man vs Eddy | 48–61 | 44.04% |
| Good Man vs Raven | 46–60 | 43.40% |
| Good Man vs Zafina | 45–47 | 48.91% |
| Good Man vs Anna | 47–39 | 54.65% |
| Good Man vs Panda | 23–37 | 38.33% |
| Good Man vs Miary Zo | 24–24 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.