| ManiaJin vs Kazuya | 443–441 | 50.11% |
| ManiaJin vs Dragunov | 353–380 | 48.16% |
| ManiaJin vs Paul | 322–359 | 47.28% |
| ManiaJin vs Bryan | 271–357 | 43.15% |
| ManiaJin vs Reina | 306–313 | 49.43% |
| ManiaJin vs Jin | 265–330 | 44.54% |
| ManiaJin vs Hwoarang | 317–239 | 57.01% |
| ManiaJin vs King | 243–240 | 50.31% |
| ManiaJin vs Steve | 173–241 | 41.79% |
| ManiaJin vs Heihachi | 220–193 | 53.27% |
| ManiaJin vs Asuka | 192–217 | 46.94% |
| ManiaJin vs Law | 205–192 | 51.64% |
| ManiaJin vs Lili | 156–202 | 43.58% |
| ManiaJin vs Devil Jin | 182–162 | 52.91% |
| ManiaJin vs Victor | 150–192 | 43.86% |
| ManiaJin vs Lidia | 168–158 | 51.53% |
| ManiaJin vs Armor King | 149–169 | 46.86% |
| ManiaJin vs Azucena | 150–167 | 47.32% |
| ManiaJin vs Claudio | 120–182 | 39.74% |
| ManiaJin vs Jun | 128–165 | 43.69% |
| ManiaJin vs Yoshimitsu | 108–169 | 38.99% |
| ManiaJin vs Feng | 105–167 | 38.60% |
| ManiaJin vs Alisa | 115–149 | 43.56% |
| ManiaJin vs Xiaoyu | 125–129 | 49.21% |
| ManiaJin vs Nina | 107–122 | 46.72% |
| ManiaJin vs Lee | 110–113 | 49.33% |
| ManiaJin vs Lars | 72–134 | 34.95% |
| ManiaJin vs Jack-8 | 88–115 | 43.35% |
| ManiaJin vs Eddy | 78–111 | 41.27% |
| ManiaJin vs Leroy | 63–99 | 38.89% |
| ManiaJin vs Leo | 47–114 | 29.19% |
| ManiaJin vs Shaheen | 63–97 | 39.38% |
| ManiaJin vs Miary Zo | 61–75 | 44.85% |
| ManiaJin vs Raven | 51–79 | 39.23% |
| ManiaJin vs Fahkumram | 61–64 | 48.80% |
| ManiaJin vs Kuma | 33–66 | 33.33% |
| ManiaJin vs Zafina | 29–47 | 38.16% |
| ManiaJin vs Clive | 35–40 | 46.67% |
| ManiaJin vs Anna | 29–46 | 38.67% |
| ManiaJin vs Panda | 17–35 | 32.69% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.